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Onboard Audio
The
built-in audio support of the D845EBT
motherboard is, to my point of view, simply a marvel even if some power
users may argue it consumes CPU resources to work while a PCI sound
accelerator wouldn’t. Well don’t get me wrong, the onboard chip isn’t
designed to compete with a Sound Blaster Live or Audigy, but it provides a
clear and nice sound that will please everyone especially music lovers along
with some advanced sound features explained here. Easy to install (you don’t
need to do everything since it’s integrated), easy to use with powerful and
bug free drivers, and pleasant to hear are the features of SoundMax Cadenza.
The built-in audio support avoids the need for any supplementary sound card
since it performs as well as them and so doesn’t waste PCI bandwidth (in
case you have a top notch sound card you can always disable this sound
circuit).
The
integrated ICH4/AC’97
audio solution combined with SoundMax Cadenza technology is a cost effective
solution to provide users with a robust sound quality. SoundMax digitally
synthesizes, spatializes and mixes music and voice streams by taking
advantage of the processor horse power and companion stereo CODEC (COding
and DECoding), achieving a perfect audio parity with consumer electronic
devices.
Since the
onboard circuit complies to the AC’97
norm it performs analog to digital conversion and perfectly supports
simultaneous recording & playback operations. A typical AC’97
solution works like this when you play a wave file: the data is retrieved by
the PCI controller, processed by the accelerator’s DSP, converted to AC’97
format and sent over the AC’97
interface to the CODEC. The audio CODEC then converts the PCM audio data to
an analog output, which is passed to the back jacks and ultimately to the PC
speakers. Today Intel processors offer enough power to perform these DSP
effects in software without excessive use of processor bandwidth (with a
800MHz
processor, SoundMax uses less than
3%
of the CPU horse power). In the audio world, the quality of what you hear is
measured using decibels: the higher the dB rate the more the sound is better
and the apparatus is able to play near to perfection sound. With an
approximate rate of
100
dB signal to noise ratio the SoundMax audio circuit reaches the quality of a
good CD player (in comparison a tape deck reaches in best cases
70
dB with metal tape and Dolby C). Being full duplex, the circuit supports
48
kHz sampling rate to deliver outstanding audio and its frequency response
covers what the human ear can listen from
20
Hz to
20000
Hz.
Andrea Audio Commander (click
to enlarge)
The Intel
D845EBT
uses the AD1980
SoundMax chip that offers a stereo mic input, and
22db
mic preamp circuit along with a
20
bits DAC to offer a SPDIF output.
Another
surprising feature offered by the SoundMax Digital Audio integrated system
is the Sensaura
3D
positional audio and environmental enhancement that lets you experience a
full
360°
sound. The same kind of technology is now present in many sound cards and
modifies the phase and group delay of outgoing audio signals so users can
experience an immersive, three dimensional sound experience. This technique
is great especially in games (imagine you can hear your enemies arriving
before they appear on your screen, or the bullets flying all around you) and
when watching DVD. For high demanding real-time audio applications, SoundMax
uses multi-voice DLS Wavetable MIDI synthesises with Staccato SynthCore
Audio Rendering Technology to provide physically modelled sound effects
capabilities.
The
professional
4
MB DLS2
Sound Set offers
128
high quality recorded instruments while the XGlite Sound Set comes with a
1.2
MB memory that contains
360
instruments. If in terms of sound quality the SoundMax circuit doesn’t pale
at all in comparison to a Sound Blaster Live!.
The new
feature of SoundMax Cadenza over the previous version SoundMax with SPX, is
the advanced voice input features that offer noise-free voice input and
support for microphone arrays or VOIP (voice over Internet) allowing
advanced operations like speech recognition, command and control. SoundMax
is obviously DirectSound compatible and supports EAX so your games will
sound as good as with a SoundBlaster Live!
Sound Drivers
We tested the SoundMax Audio circuit with the latest drivers release under
Windows
2000
Pro as well as under Windows XP Professional with the latest final drivers
from Intel. First of all the drivers are using the WDM architecture so they
are perfectly compliant with the advanced power management & other DirectX
features and perfectly integrated with Windows. The SoundMax drivers offer
several software features that let you enhance the depth and strength of
bass frequencies for the output signal, models the human HRTF (Head Related
Transfer Functions) to position sound effects anywhere in a
3D
sound field, and much more. The drivers also let you choose which music
synthesizer you want to use, the number of voices that are needed for an
optimum playback, etc. The latest drivers come with the SPX extension and
Cadenza support: the Sound Production Extensions technology generate
responsive, interactive, and dynamic game sounds in real time in response to
game physics, environmental variables, and player input.
SoundMax Cadenza Drivers Control
Panel & Tray Icon (click to enlarge)
Andrea Superbeam Microphone
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