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Product: 3D Prophet All In Wonder 8500DV
Company: Hercules
Website: http://www.hercules.com
Estimated Street Price:
$299.99
Review By: Julien Jay

Direct 3D Benchmarks

Table Of Contents
1: Introduction
2: Radeon 8500 Architecture
3: Accessories
4: Software
5: Direct 3D Benchmarks
6: OpenGL Benchmarks
7:
Conclusion

   To test the Hercules 3D Prophet All In Wonder 8500DV, we used a Pentium 4 platform whose specs are listed below:

  • Complete PC setup

Motherboard: Intel D850MD with latest P14 bios and i850 chipset
CPU: Pentium 4
2.0A GHz
Memory:
256Mb of RDRAM (Rambus) running at 800MHz with ECC correction
Hard Disk:
Maxtor 30GB UDMA 100 7200rpm
DVD:
Goldstar
Peripherals: Microsoft
TrackBall Optical, Microsoft Office Keyboard.
Everything was running under Microsoft Windows 2000 Professional SP
2 with DirectX 8.1 installed and the Intel Chipset & Intel Application Accelerator Drivers
.

For the testing we made sure that no programs were running and did a clean Windows Boot by formatting the hard drive. By doing so we’re making sure that performance would remain unaffected. We used the latest drivers version 7.72 from ATI.

The first test is obviously the unavoidable 3D Mark 2001. 3D Mark 2001 is designed for DirectX(R) 8. Using Remedy Entertainment's acclaimed MAX-FX Technology (TM), 3D Mark 2001 demonstrates how to maximize 3D gaming performance by using real-gaming technology to test a system's true game performance abilities. Below are three series of 3D Mark 2001 tests with various resolutions and various levels of FSAA enabled.

In this first test, the Hercules 3D Prophet All In Wonder 8500 DV performs quite well. Generally the Hercules 3D Prophet All In Wonder 8500 DV provides results that are 5% better than the ones achieved with a GeForce III Ti 500 (except in 1280*1024*32bits). The ATI Radeon 8500 128MB remains 8% faster than the Hercules 3D Prophet All In Wonder 8500 DV which is absolutely normal considering that the All In Wonder 8500DV is downclocked in comparison to the Radeon 8500 128MB. The GeForce 4 Ti 4600 obviously beats the 3D Prophet All In Wonder 8500 DV by 30%.

When enabling the full screen anti aliasing mode, the first big surprise appears. Indeed if in -normal- mode, the 3D Prophet All In Wonder 8500 DV gives honourable results that manage to beat the GeForce III Ti 500, in FSAA 2x, the Hercules 3D Prophet All In Wonder 8500 DV is 80% slower than the GeForce III Ti 500! Of course the GeForce 4 Ti 4600 gets kudos with exceptionnal results. In 1280*1024*32, the ATI Radeon 8500 128MB is 35% faster than the Hercules 3D Prophet All In Wonder 8500DV.

With a 4x FSAA, the Hercules 3D Prophet All In Wonder 8500 DV gives catastrophic results. The card isn't able to render scenes in 1280*1024*16/32 resolutions with the FSAA 4x mode enabled, which is a serious regret. In the Radeon family, only the Radeon 8500 128MB manages to display 1280*1024*16/32 scenes with FSAA 4x. After having seen the results of the FSAA 2x tests, it's no surprise to see the Hercules 3D Prophet All In Wonder 8500 DV gives the poorest results. In 1024*768*16 the Hercules 3D Prophet All In Wonder 8500 DV is 70% slower than the GeForce III Ti 500. In regards to the results of the GeForce 4 Ti 4600 I think it's useless to comment them.

 

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