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Benchmarks
Since a
graphics
card
review cannot be complete without the usual benchmarks, here we
go. To test the
Hercules
3D Prophet 4500 64MB
we used the Intel D815EPEA2
motherboard
along with a Pentium III 1GHz. The configuration of the system was:
-
Intel
D815EPEA2 Motherboard
(with P12 Bios),
-
256Mb
SDRAM PC133,
-
Seagate 20GB UDMA 66 Hard Disk,
-
GoldStar DVD-Rom
8120b,
-
Hercules 3D Prophet 4500
64Mb
(with
latest
drivers 7.89),
-
Hercules 3D Prophet II MX 32MB & 3D
Prophet II Ultra 64MB (with latest drivers 12.40),
-
Pinnacle Studio DV,
-
Microsoft Natural Keyboard Pro,
-
Microsoft IntelliMouse
with IntelliEye.
Everything was running on a fresh and clean install of Microsoft
Windows 2000 Professional with Service Pack 2. We
used the
Quake III & 3D Mark 2001 software to test the performance of the
Kyro II GPU on this mainstream PC.
If the 3D
Prophet II Ultra 64MB is largely ahead in this benchmark the 3D
Prophet 4500 surpasses the GeForce II MX. |
In 32bits
colors mode, the 3D Prophet II 4500 64MB let the GeForce 2 MX far
behind and approach the results of the GeForce II Ultra without
matching them. |
Enabling FSAA 2x in 16bits color mode reserves a good surprise: not
only the 3D Prophet 4500 64MB is much faster than the GeForce II MX
but it even mangage to beat the GeForce II Ultra in the highest
resolution! Notice that in 1280*1024-16bits the Kyro II outperforms
itself (just like in 32 bits mode). Why you'll ask? It’s simply due to
the FSAA technique; the card doesn't have to apply a filter to
re-reduce the resolution in order to display the image (unlike in
1024*768), thus resulting in faster operation times. |
With FSAA 2x enabled in 32 bits color
mode, the 3D Prophet 4500 64MB outperforms the GeForce II Ultra in
1280*1024 resolution by 30% while sticking to
the GeForce II Ultra heels in modest resolutions.
Obviously the GeForce II MX lags behind. |
In
FSAA 4x 16bits the 3D Prophet 4500 64Mb is a bit weak comparing to the
GeForce II Ultra and only surpasses the GeForce II MX by a few fps (except
in high resolution). This is normal due to the architecture of the GPU:
remember every calculi are done in 32 bits so the Kyro II looses time
to reconvert images in 16bits. |
Here is the final Quake III Arena test run in FSAA 4x 32bits. It
corresponds to the highest settings to get the best possible image. As
usual the GeForce II MX isn't worthy of speaking about. The 3D Prophet
II 4500 64MB is very near to the results of the GeForce II Ultra and
beats it in the 1280*1024 resolution by 25%. As usual with the Kyro
II,
the GPU outperforms itself in the high resolution of 1280*1024 due to
how the FSAA technology is implemented in the graphics card. |
With
3D Mark 2001 the lack of Tranform & Lighting support penalize the 3D
Prophet 4500 64MB since the benchmark program massively uses DirectX
8.0 Optimized instructions. Another to thing to consider is that 3D
Mark 2001 is so resources hungry that with a more powerful CPU the 3D
Prophet 4500 64MB would get better results. |
Once
again in 32bits, 3D Mark 2001 relegate the 3D Prophet 4500 64MB home
due to the missing T&L support. However the Kyro II based graphics
card manage to beat the GeForce II MX in the 1280*1024 resolution but
stay far behind the GeForce II Ultra. |
To conclude the benchmarks as you have understood the 3D Prophet 4500 64MB
is the ultimate device if you’re in quest for the best image quality.
Indeed the Kyro II GPU manages to always beat the GeForce II Ultra in
1280x1024 resolutions, which is quite incredible! The Kyro II is the
fastest graphics card when you enable the most consumming settings to have
the best image quality. As you may have noticed there’s barely no
performances difference between the 16bits or the 32bits color modes when
with other cards the performances’ variation can reach 25-30% or more,
thanks to the Internal True Color feature. 3D Mark 2001 doesn't make the
3D Prophet 4500 64MB shine, unlike Quake III, since this 3D benchmarking
software uses T&L: as the Kyro II GPU doesn't feature this precious T&L
engine its performances are highly affected. Anyway a few games use the
T&L features so this isn't actually a major drawback. FSAA is definitely
designed for the 3D Prophet 4500 64MB since in this mode the Kyro II
reveals all its power in comparison to its competitors. In comparison to
the GeForce II MX, the 3D Prophet 4500 64MB offers for approximately the
same price much more performance along with an unrivalled quality image in
3D.
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