In these days of nearly ubiquitous access to digital cameras, and the consequent explosion of images available via the Internet, it has become more important than ever to find ways to render those images efficiently.
Unfortunately, the complex nature of digital imagery consumes prodigious amounts of bandwidth and memory. How can resources be utilized efficiently while maintaining a high level of quality in coping with the deluge of photos accessible on the Web these days?
Hugues Hoppe has an answer.
Hoppe, a principal researcher in the Graphics Group within Microsoft Research Redmond, has co-authored a paper entitled Factoring Repeated Content Within and Among Images, along with colleagues Huamin Wang of the Georgia Institute of Technology, and Yonatan Wexler and Eyal Ofek of Microsoft.
The paper is one of 13 from Microsoft Research to be accepted for SIGGRAPH 2008, the Association for Computer Machinery’s annual conference for its Special Interest Group on Graphics and Interactive Techniques.
The Microsoft Research contribution represents 14 percent of the total of 90 papers to be presented during SIGGRAPH 2008, scheduled in Los Angeles from Aug. 11 to 15. Ten of Microsoft Research’s papers were co-written by academic partners, and those papers come from the organization’s labs in Asia, Cambridge, U.K., and Redmond.
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