| BioWare has released a new patch for Neverwinter Nights, bringing their recent 3D role-playing game to version 1.21. There's the recommended 3 MB auto-update as well as a manual 37.2 MB patch, and this release addresses a few dedicated server problems, various gameplay issues, a few general bugs, and more as described in the Patch Details.  Patch Details Added the ability to Save Games in the Windows Dedicated Server Contest of Champions module included Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module. Item Costs will now be properly calculated for Plot items in ELC checks. Sped up character listing coming from a Dedicated Server. Fixed an issue with saving at inopportune times resulting in breaking save games. Fixed some item "ghosting" issues. Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile. 2DA files are now being loaded in the proper order in Hak Paks. General bug fixes. 
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