What I found was apps that were fine on the desktop behaved in an unusable fashion on Surface. One crashed continually, and both presented a frustrating user experience chock full of unacceptable lag and stutter. Neither app was usable. This isn't to denigrate the work that the developers have done on these apps - what's happened here is Microsoft's policy of keeping ARM hardware out of the hands of developers, like the people who've worked hard to get Metrotwit and Tweetro ready for Surface's release, has resulted in apps that don't work properly. Who would have thought starving partners of support would yeild bad results(!)
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