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Time:
09:15 EST/14:15 GMT | News Source:
APC Mag |
Posted By: Kenneth van Surksum |
Vista Service Pack 1 comes with an important update for gamers - DirectX 10.1. The catch? You need brand new hardware to support it, and NVIDIA enthusiasts are left totally out in the cold.
One of the benefit Windows Vista brought to the gaming table was the next version of DirectX – version 10. With the potential improvements to 3D gaming potentially outweighing the anticipated performance drop in running games on a more resource-hungry operating system, most hardcore gamers waited until ATI and NVIDIA released their DirectX 10-capable GPUs before taking the plunge and upgrading to Vista.
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#1 By
7711 (71.188.126.244)
at
1/13/2008 10:44:53 AM
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Given the nvidia experience with video drivers and Vista, is there any surprise on this story? Unfortunately, no.
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#2 By
92283 (64.180.196.143)
at
1/13/2008 11:07:12 AM
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APCMAG has a lower standard of "accuracy" than Slashdot.
http://www.xbitlabs.com/news/video/display/20070815123340.html
"Microsoft's Sam Glassenberg, who said: "DirectX 10.1 fully supports DirectX 10 hardware. No hardware support is being removed. It's strictly a superset. It's basically an update to DirectX 10 that extends the hardware functionality slightly."
According to Sam Glassenberg, DirectX 10.1 will be fully compatible with all graphics cards supporting DirectX 10. He told that the current updates are very similar to those performed for DirectX 9 back in the days. All the company wants to do now is to increase the API life cycle. This statement was addressed to majority of worried gamers who got the impression that Microsoft announced GeForce 8800 and Radeon 2900 based graphics cards may become useless after the new updates have been pushed. However, Sam confirmed that existing graphics cards may still not be able to use all the new features of DirectX 10.1. At the same time he stress that applications designed specifically for DirectX 10.1 are very unlikely to appear, because overall, the updates aren’t that critical.
So, although DirectX 10.1 will support current DirectX 10 graphics hardware, today's DirectX 10 hardware will not be able to support all of the features of DirectX 10.1, which includes incremental improvements to 3D rendering quality.
However, the gamers who have already acquired contemporary DirectX 10 graphics accelerators shouldn’t be too upset. Upon developers’ request, version 10.1 sets whatever was available in the previous releases as a standard. As for the innovations, among them are 32-bit floating-point operations (instead of 16-bit ones, used today by default) and obligatory support of 4x FSAA."
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#3 By
20505 (216.102.144.11)
at
1/13/2008 2:43:22 PM
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Gents,
Just installed the latest Vista SP1 refresh - seems to be faster.
Oh and by the way, for all you XP fans out there... I defy you to use my current computer with a quad core processor and an 8800GT video card with Vista, and want to go back to XP. Its like the stone age.
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#4 By
3 (86.1.38.147)
at
1/13/2008 4:31:50 PM
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Misleading title - it doesn't NEED new hardware, you can use new hardware with it if you wanted to.
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#5 By
3746 (72.12.161.38)
at
1/13/2008 7:51:21 PM
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#1
The latest nvidia drivers have been running great on my system with Vista. They had some issues out of the gate but in my case I am happy with the latest releases
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#6 By
88850 (221.128.147.234)
at
1/13/2008 8:14:37 PM
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Old news sensationalized when its time came.
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#7 By
12071 (165.21.154.76)
at
1/14/2008 4:49:56 AM
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Just change the title to "DirectX 10.1 needs new hardware"
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#8 By
60455 (71.12.191.230)
at
1/14/2008 9:30:35 AM
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Change the title to "Tech Industry Writers are Full of Ancient Dinosaur Dung"
Sam Glassenberg, the lead programmer for DirectX 10.0 states: "DirectX 10.1 is a strict superset. The updated API provides full support for all existing Direct3D 10 hardware and upcoming hardware that supports the extended feature set."
There's more: as #2, rightly offered, 10.1 makes formal, mandatory support for 4x FSAA, and 32 bit floating point filtering. The new API also adds support for blend-able SNORM formats, which reduces the number of passes a card needs to render layers <increasing performance> and indexable Cubemaps, which eliminates the need for CPU intervention when switching from one cubemap to another <again, increasing performance>.
DX 10.1 adds, without breaking any existing card, uniformity [compelling developers to implement the API as intended] and incremental support for technologies that did not exist when the API and development first began more than four (4) years ago. Nvidia's own Ken Brown explained all of this properly and several months ago.
Instead of the truth, BS like this article are written and circulated around the net. It is more than tiresome. We're seeing the seemingly unending assault on Vista and every aspect inherent to it. The truth doesn't even matter any longer. It's just too hard to learn and share the truth and too easy to buy into BS. BS and negative things are always easier, because people do not have to work to find them. Learning the truth of things often requires a lot of work.
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#9 By
26048 (72.84.8.190)
at
1/14/2008 10:57:20 AM
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I put the "beta? SP! on my computer and soon thereafter Microsoft locked it up saying I have counterfeit OS.
WTF?
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#10 By
2960 (72.196.195.185)
at
1/14/2008 12:01:21 PM
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For gaming, I've gone XB 360. I'm fed up with the PC rat race...
Being told my $600 8800-GTX isn't "good enough" is, well, the last straw.
TL
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#11 By
3746 (72.12.161.38)
at
1/14/2008 2:14:30 PM
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#10
That is the thing with PC gaming. You choose what is good enough. If you decide that you need to run Crysis at 1920x1200 then that is your choice. The 8800GTX is plenty powerful to play any games on the market. But you have to figure out when enough is enough when it comes to higher resolutions.
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#12 By
2960 (72.196.195.185)
at
1/14/2008 3:01:07 PM
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Exactly. And I've had enough :)
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#13 By
2960 (72.196.195.185)
at
1/15/2008 8:38:45 AM
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I have the 360 version of Tiger Woods 2008.
For giggles, I bought the PC version from GoGamer.com (it was 1/2 the price at $30).
I am utterly suprised. The 360 version is FAR superior in every way to the PC vesion. Sound, Graphics (graphics aren't even CLOSE!), playing, everything.
I really did not expect this.
In the 360, water is a fluid, beautiful 3D rendering in full motion. On the PC, it's a low-res 'picture' that looks like 2D, and I don't see any motion. Yuk....
It won't even run at full res of my LCD. It taps out at 1650, causing interpolation.
TL
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