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Time:
08:36 EST/13:36 GMT | News Source:
ActiveXbox.com |
Posted By: Brian Kvalheim |
Microsoft just announced at the annual Tokyo Game Show (TGS 2006) that the free fall dashboard update will include a little something special. 1080p native AND upscaling support. Microsoft announced that the hardware is 1080p ready, and was just in need of a software update to exploit it's flexibility.
What does this mean? The Xbox 360 will support upscaling of your entire DVD collection to a resolution of 1080p. It will also upscale your existing Xbox 360 games to 1080p output (as well as your backwards compatible Xbox 1 games). In addition, the Xbox 360 will also support and **natively** display any games created in 1080p as well as 1080p movies played on the new HD-DVD player. This will be the full true 1080p output. Be sure to click on the link above for the interview and details.
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#1 By
8556 (12.217.111.92)
at
9/20/2006 9:54:00 AM
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Does the software include line doubling (or higher) capabilities when "upscaling"? If not the picture won't be as smooth as it would be with interpolation between existing lines.
I find it odd that a large TV screen with 1-megapixel is the "sweet spot" for gaming instead of the 2-megapixel 1080i. For photographs 1-megapixel is considered inferior. Why is 1 or 2 megapixels "high definition" on a TV screen when it is generally not good enough for 8" by 11" photo prints?
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#2 By
3 (62.253.128.15)
at
9/20/2006 10:20:39 AM
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Bizarre when they were slagging PS3 for having 1080p that they release it, good news though.
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#3 By
37 (67.37.29.142)
at
9/20/2006 10:24:41 AM
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I thought they were only ripping on Sony's "extra storage in Blu-Ray", and had only stated 1080p isn't the only true HD. More importantly is the consumer will get this upgrade at no cost. Now if we could just get a free HD-DVD add on :-)
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#4 By
3 (62.253.128.15)
at
9/20/2006 10:30:35 AM
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No, they said no console could run games in 1080p at a reasonable enough rate to have it as an option, yeah its a backtrack but least its a good one for future TV's
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#5 By
37 (67.37.29.142)
at
9/20/2006 10:46:44 AM
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I thought they said that about 1080p at 60fps (not 30 fps), because of the expense of the hardware involved to push 1080p 60fps. In addition, they stated that Sony's machine would not be capable of dual monitor 1080p outputs when Sony first said they were going to offer dual output, but have since changed.
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#6 By
1401 (69.27.196.125)
at
9/20/2006 11:42:46 AM
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whoop-dee-doo for all you XBOX fanboys...
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#7 By
37 (67.37.29.142)
at
9/20/2006 11:46:10 AM
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Welcome back Monkeydog.
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#8 By
7754 (216.160.8.41)
at
9/20/2006 11:52:10 AM
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Yeah, it does seem like back-pedaling a bit. Based on what they themselves have said, I really wonder if any games will be able to take advantage of the 1080p at this point. Even then, what good is it when 1080p TVs are still so rare? And worse yet, there is no HDCP support (no HDMI), so wouldn't that HD content from the HD-DVD be wasted?
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#9 By
3 (62.253.128.15)
at
9/20/2006 12:02:39 PM
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Major Nelson, the press relations guy (i mean real blogger!) stated there was no reason to go for 1080p because games would run at a low frame rate and the difference in visual quality wasn't high enough to warrent the drop in frame rate. Its certainly back tracking and as Bluvg said, hardly anyone has a 1080p TV anyway. But slamming a company for adding 1080p playback options then adding them yourself does seem a little strange when they were so against it.
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#10 By
37 (67.37.29.142)
at
9/20/2006 12:51:55 PM
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bluvg,
1080p runs natively over VGA and Component. If HDCP rules are enforced, requiring the HDMI 1.3 cables, Microsoft has also stated they will release the necessary HDMI cables for that.
And 1080p TV's are no longer rare. They are mostly what is being sold now.
This post was edited by AWBrian on Wednesday, September 20, 2006 at 12:54.
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#11 By
3 (62.253.128.15)
at
9/20/2006 12:58:30 PM
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You have to make sure those TV's support 1080p at 60hz via component though as a large number don't.
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#12 By
2459 (69.22.124.202)
at
9/20/2006 1:49:58 PM
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#10, right, AACS doesn't require restricting content to digital output on players until 2011 (this is also apparently by law in Japan).
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#13 By
7754 (216.160.8.41)
at
9/20/2006 2:50:03 PM
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they will release the necessary HDMI cables for that.
How will that be done? Will they be adding an HDMI interface, or will they be doing some sort of digital to analog component back to digital conversion?
And 1080p TV's are no longer rare. They are mostly what is being sold now.
I don't think that's true, sales-wise. Just based on what I saw in a Best Buy ad the other day, the great majority seemed to be 720p. If you have sources that say otherwise, let me know.
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#14 By
7760 (12.155.143.50)
at
9/20/2006 3:40:24 PM
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I detest consoles--never even seen (much less played) an Xbox/Xbox360 or PS/PS2--but I think that this is a really good development. Anywhere where the latest standards are being supported is a good thing for the industry. I want to see 1080p increase in saturation and this will, definitely, help.
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#15 By
37 (68.190.114.234)
at
9/20/2006 3:50:35 PM
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How will that be done? Will they be adding an HDMI interface, or will they be doing some sort of digital to analog component back to digital conversion?
They didn't say, but more than likely just another new cable that plugs into their proprietary video out that they have now.
I don't think that's true, sales-wise. Just based on what I saw in a Best Buy ad the other day, the great majority seemed to be 720p. If you have sources that say otherwise, let me know.
I am seeing them priced very reasonable and more common. Heck, here is a nice Samsung 50" 1080 DLP for $1800 bucks:
http://www.onecall.com/ProductDetails.aspx?sHist=19-1%24hls5087w&showAdvanced=true&id=31424
The 1080p is becoming more and more popular.
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#16 By
7754 (216.160.8.41)
at
9/20/2006 8:36:42 PM
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plugs into their proprietary video out that they have now.
Do they have a direct digital out at this time? I thought it was analog.
Heck, here is a nice Samsung 50" 1080 DLP
Ah, DLP--I think it's something much more common among the DLP sets than others. Anyone have some stats on the sales breakdown, DLP vs. CRT vs. LCD. vs. plasma?
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#17 By
23275 (68.17.42.38)
at
9/20/2006 10:01:23 PM
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#16, Depends upon size.... LCD's dominate <= 40" and plasma at 42 - 50" - above that DLP takes it - especially Samsung's models. This is what we see in our sales and it does fit - meaning for, how and where different sets are used.
That said, plasma technologies have improved a great deal and they are trending upwards for one reason - those who would buy a 37" LCD, are now buying 50" plasma.
We build custom MCE's for all of them and plasma takes it all in a walk.
Couple of points for all... 1080P or not.. that is but one part of the equation and from a signal perspective, nearly all output and display combinations involve at least one coversion - usually 1080i out to 1080P up. Precious few solutions use a native P to P signal type. There are dozens of technical reason why, but the end result does not matter at all.
BTW, not nearly enough props are handed out to Microsoft and the entire industry that worked with it on the open standard version that VC-1 is [based upon WMV9]. It presents by far, the best image one may imagine - it is stunning.
This is what is behind this announcement - VC-1 and yes, it will be able to EASILY enable Xbox 360 to support 1080P with existing hardware all the way up to 1080P on a 71" DLP screen.
While not deployed in the Xbox just yet, it is already running on many system with fewer resources. I also assess that HDMI support is irrelevant in the case of the Xbox - it does after all, have a software capability and a network connection - so validating the media as bieng authorized and decrypting it to send over component, is at least one good solution.
Finally, component uses frequency and this scales so much better than HDMI - especially over longer runs - I don't think its use is nearly at an end - not just yet.
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#18 By
3653 (68.52.143.149)
at
9/20/2006 11:40:55 PM
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i think msft still feels that this is unnecessary from a FUNCTIONALITY standpoint, BUT they added it to take away the PERCEIVED superiority from ps3. Truthfully, 1% of xbox and ps3 owners would know the difference, but many more will base some part of their buying decision on the "ability to push 1080p". Thats just because we are all suckers to marketing. Kind of like buying a big deck or large dining room... thinking you're going to entertain guests twice a week. Its a dream, but we $pend based on that dream.
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#19 By
2960 (68.101.39.180)
at
9/21/2006 10:12:59 AM
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Good question #1. The 360 doesn't have a Faroja chip in it, so is it going to do all this in software?
I can't see the results as being great.
TL
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#20 By
2960 (68.101.39.180)
at
9/21/2006 10:15:28 AM
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#10,
"And 1080p TV's are no longer rare. They are mostly what is being sold now."
Not really. They are just getting started, and it's only on very expensive TV's.
TL
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#21 By
37 (67.37.29.142)
at
9/21/2006 10:24:12 AM
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"Not really. They are just getting started, and it's only on very expensive TV's. "
Incorrect.
"I can't see the results as being great. "
1080p is 1080p.
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#22 By
7754 (216.160.8.41)
at
9/21/2006 12:58:15 PM
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1080p is 1080p
I haven't followed closely what all is required to make a digital signal look good on an HD TV (please forgive my ignorance), but what I've noticed at places like Best Buy is this--the HD images look fantastic on nearly every HD display, as long as the images aren't moving. It seems like there is a limit to how much image information can change from one frame to the next--as the speed of motion changes on the screen, there is a noticeably increased amount of the artifacting and worse yet, blockiness. Is this a limitation in the processing ability of the TV, or is this a limit of the format? For example, I've noticed on DVDs--regardless of the player or connection--that there seems to be a limit on the number of colors possible. This is particularly apparent on fine gradient shading--there tends to be some banding.
At any rate, I think that "1080p is 1080p" is just not true. There is much more to the video quality than just the number of pixels possible.
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#23 By
3653 (68.52.143.149)
at
9/22/2006 5:45:01 PM
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#21 AWBrian, post a link to a CHEAP 1080p. It doesn't exist. In fact, a 32" (the sweet spot of the market) 1080p is very hard to find.
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#24 By
283076 (94.23.244.108)
at
12/19/2009 2:15:32 PM
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