Microsoft may not have delivered a keynote address at last week's Game Developers Conference in GDC, but that didn't mean the company wasn't present at the show. GDC isn't really about the consumer announcements, it's about bringing developers together and enabling the creation of better games. To that end, Microsoft was there connecting with developers and showing off its new XNA initiative. I sat down with Scott Henson, product unit manager for the company's game technology group, to hear about Microsoft's GDC goals and ask a few questions about upcoming plans.
Microsoft has a big stake in games on multiple platforms, with Windows gaming, Xbox gaming, and casual gaming--which now itself extends to Windows, Xbox, and mobile platforms. It currently aims to bring all three together from a development perspective with a development environment called XNA. Henson went through each of the three gaming platforms in which Microsoft operates and outlined the company's current perspectives.
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