SAN RAFAEL, Calif. -- January 22, 2002 -- LucasArts Entertainment Company LLC
today announced a development relationship with The Collective, Inc. to create
the next Indiana Jones game, marking the return of film's most compelling and
celebrated action hero to interactive entertainment. The game, expected to
release fall 2002, will be available on a variety of next generation console
platforms and PC.
The upcoming title follows in the epic tradition of LucasArts' rich Indiana
Jones action-adventure legacy. It will feature an all-new intriguing and
historically relevant story set amidst the world's most exotic locales. The game
will utilize The Collective's proprietary engine technology, bringing to the
series a dynamic new level of fighting action and challenging puzzle elements.
"Similar to LucasArts' collaborations with other premier game studios, The
Collective bring considerable technological and development expertise that, in
this case, will greatly benefit one of our most important brands, Indiana
Jones," says LucasArts' President, Simon Jeffery. "The Collective's efforts on
the highly anticipated game Buffy The Vampire Slayer™
were a key component in determining this relationship. The two companies
together will bring new and compelling elements to Indiana Jones that will
ensure a deeply engaging and fun game play experience."
"My partners and I have admired LucasArts and their commitment to quality and
innovation since the early 8-bit days and we are thrilled at this opportunity to
bring Indiana Jones to life on next generation consoles and PC," says Doug Hare,
vice president of production for The Collective.
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