Fable, the game to rule them all. Prior to the original’s release the Internet was aflutter for years – no I’m not exaggerating, it actually was years – with promises of the Xbox finally getting an RPG franchise that could stand up to the Final Fantasies of the world. With its “fifty-plus” hours of gameplay firmly in tow Fable came charging onto store shelves late last year. Peter Molyneux’s latest classic was heralded by critics everywhere, receiving numerous RPG and Game of the Year awards. For any other game that would mean that it was a huge success, developers typically have parties and pop open the champagne when their game receives as many awards as Fable did. So why in the world was the game considered one of the biggest disappointments of 2004?
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