While the rest of Europe's gaming press danced across the South of France sand to an X03 beat, we sat down with Bungie's studio manager Pete Parsons to talk Halo 2. Since the amazing E3 showcase, Microsoft and Bungie have played cards extremely close to chests, preferring to beaver away at the title in private, ahead of its intended release next April.
The X03 press conference played host to a brand new "Making of..." piece on Bungie's massive FPS, featuring interviews and behind-the-scenes insight, although disappointingly there was scarcely any new footage aside from the E3 material, and certainly nothing of great significance.
So why no new footage? And why wasn't the game playable? And what does Bungie think of Half-Life 2? And why won't they just tell us something new, goddammit? All this and more is revealed in our lengthy chat with Pete Parsons
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