In the fourth installment of the Halo Developer Diary, Bungie level
designer Jaime Griesemer describes some of the bug testing going on within Halo.
As the game nears completion a lot of the unique aspects of Halo are
becoming more apparent. Step inside and listen to Mr. Griesemer as he tells us
more about how Halo is different from other action games and how all that
hard work is paying off. Check out
Halo
Development Diary Vol. 4 for more information on how the title is
shaping up from the source.
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