BioWare has released a new patch for Neverwinter Nights, bringing their recent 3D role-playing game to version 1.21. There's the recommended 3 MB auto-update as well as a manual 37.2 MB patch, and this release addresses a few dedicated server problems, various gameplay issues, a few general bugs, and more as described in the Patch Details.
Patch Details
- Added the ability to Save Games in the Windows Dedicated Server
- Contest of Champions module included
- Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module.
- Item Costs will now be properly calculated for Plot items in ELC checks.
- Sped up character listing coming from a Dedicated Server.
- Fixed an issue with saving at inopportune times resulting in breaking save games.
- Fixed some item "ghosting" issues.
- Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile.
- 2DA files are now being loaded in the proper order in Hak Paks.
- General bug fixes.
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