According to Microsoft, the Xbox One cloud is supposed to make for enhanced, superior games and Jonathan Blow says it’s all a lie. In a statement on Twitter this past week, Jonathan Blow said, “More cloud processing BS. … Someone please call their bluff on this.
Jonathan Blow was of course referring to a recent article from Joystiq, where Microsoft claims its cloud architecture can pre-calculate elements like lighting and physics modeling, leading to increased in-game performance. Apparently they say they are able to do this through the use of 300,000 servers which do everything the console itself isn’t doing. Microsoft stated, “[for] every Xbox One available in your living room we’ll have three of those devices in the cloud available.”
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