One of the first games that will launch with Microsoft's Xbox Live online service will be Ghost Recon, the squad-based first-person shooter from Ubi Soft and developer Red Storm Entertainment that was originally released on the PC. However, fans of the PC game will find a few differences between that version and the Xbox version. The development team is currently in the process of creating new art for the game and creating new character models, specifically a new female character that you will be able to use in Ghost Recon's multiplayer modes. Red Storm Entertainment is also recording 600 new sounds and constructing new multiplayer maps, though the Xbox version of Ghost Recon will include all of the maps from the original game as well as its expansion, Desert Siege. Also, the game will include all of the multiplayer modes from its PC counterparts as well as one entirely new mode not found in any other version of Ghost Recon.
Not surprisingly, the single-player campaign in Ghost Recon for the Xbox will be receiving a number of changes and tweaks so that it will appeal more to the console audience. While the PC version of Ghost Recon had a flat 2D threat detector, the Xbox version has a full 3D threat detector, which the development team hopes will make it much easier for you to understand where enemies are located relative to your position. When a portion of the detector turns yellow, it means that there's a general threat in the area, and when it turns red, there are shots being fired. The highlighted portion will give you an idea from which direction the shots are coming.
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