It was April 2008 when Microsoft rolled out a first beta of its Live Mesh synchronization/backup software. The promise was Live Mesh would help users more seamlessly integrate ther PCs, phones, digital picture frames, Xbox consoles — the whole gamut — and not just devices from Microsoft. It sounded almost as though Live Mesh was a precursor to, if not the heart of, the whole three-screens-and-a-cloud strategy Microsoft execs have been increasingly touting.
But maybe not. This week, I asked some of the executives and teams participating in Microsoft’s consumer open-house showcase in New York about how and when they planned to start making use of Live Mesh. The stammers and blank stares said a lot to me.
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