Changes put everything 'in the cloud', and encourage crowdsourced distribution methods
Microsoft's got an uphill battle going on with Games for Windows. It's got to try and take Steam's market share by battling Microsoft's poor reputation among many gamers, while still keeping the major publishers happy, who've been working with Microsoft for years.
At the Game Developers Conference in San Francisco, Ars Technica had a chat with Microsoft to try to find out what the company is planning - both in the looming update and also in the future.
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