That's reassuringly evident after attending a few lectures and panel discussions at the Game Developers Conference, where game creators this week discussed everything from metaphysics to racism, all with the goal of producing games that are more fun and maybe even display a little social responsibility.
Take the panel on the addictive quality of games. In a discussion reminiscent of the scene in "The Godfather" in which the five families debate the ethics of peddling street drugs, game makers wondered whether it's possible to make a game that's too compelling.
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