Action is a tougher proposition than turn-based for Square. When it comes to Final Fantasy, the developer has plenty of experience wielding tortuously complex storylines and injecting gameplay into the fold (by means of elaborate, winding roads full of random encounters). But at times, Kingdom Hearts feels more like a mixture of Jak & Daxter and Zelda, encased in a plot rich with Square’s usual effortless grandiosity. And Disney characters.
It’s an interesting blend, beginning with a bizarre dream sequence set to catchy pop music, which introduces us to Sora, the plucky star of this particular adventure, and subsequently his friends Riku and Kairi. This abstract sequence also aligns your Sora to the particular methods you plan to use – a two-tone combination of might, magic and defence.
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