This week at SIGGRAPH 2004, the world's leading computer graphics conference, computer scientists from Microsoft Research's Beijing, Cambridge, U.K. and Redmond, Wash., labs will present the results of 12 research papers, nine of which were done in partnership with universities around the world. The work of Microsoft Research accounts for nearly 15 percent of the Papers Program, the highest number of any single organization.
Researchers collaborated with colleagues and affiliates from the University of Washington, University of Utah, Stanford University, Hong Kong University of Science and Technology, University of Toronto, University of Illinois at Urbana-Champaign, Zhejiang University, and Institute of Computing Technology, Chinese Academy of Sciences. Technologies and projects range from investigating novel ways of video-based rendering to pursuing innovative advancements in interactive modeling, 3-D textures, digital photography, and large meshes and GPU programming.
"Microsoft Research openly and actively collaborates with the academic community, at SIGGRAPH and at countless other conferences and fields of computer science," said Rick Rashid, senior vice president of Microsoft Research. "We are dedicated to working with our colleagues to develop and explore innovative approaches that will push the state of the art forward in computer graphics."
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