Cannes - Online games where players battle fantasy creatures in interactive universes, pitting their skills against thousands of others simultaneously, are changing the Internet and reaping huge profits for developers. "There was Everquest and then Everquest II which were global successes, and now World of Warcraft has just arrived. It's a smash hit and is due to bring in as much as all the other games of its type put together," said Denis Durand from the Games-Fed organisation. For the first time, the annual International Games Festival held in Cannes last week devoted a whole space to video, console and online games separate from the rest of the exhibition where more traditional games such as Scrabble, Monopoly and chess jostle for space.
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