Tony Ray knows how cheating can ruin a good time online. Two years ago, he was among video gamers who regularly conquered rivals in the three-dimensional combat game ''Team Fortress.'' Then something odd started happening. Opposing teams acquired supernatural powers. They could see and shoot through walls. Their perfect aim just wasn't humanly possible. The online world, Ray was discovering, has its share of cheats and scoundrels. ''Basically, it just destroys the integrity of the games,'' laments Ray, a 35-year-old self-employed Houston software developer. While rogue players have plied Internet-based games for years, they can now be expected to annoy and rile not thousands but millions as the networking of game consoles moves video games online in a very big way.
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