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  Age Of Mythology Patch 1.03
Time: 15:22 EST/20:22 GMT | News Source: ActiveWin.com | Posted By: Robert Stein

Released just a few minutes ago. Here are a list of fixes:

  • Fixed an exploit that could give permanent LOS from building foundations.
  • Fixed a potential memory overwrite.
  • Spy no longer goes away when the spied unit constructs a building.
  • Fixed a problem with IME cursor placement.
  • When placing buildings, automatic alignment now works against other foundations . as well as other buildings.
  • Fixed a targeting issue with Walking Woods that could sometimes cause it to do nothing.
  • When restoring a savegame, god power icons should be immediately visible.
  • Fixed some positioning problems with the post-game timeline "tooltip diamond".
  • Customized hotkeys are now reflected immediately in the UI help text.
  • Long filenames should now display more properly in the load & save dialogs.
  • In the editor, the "Set Tech Status" trigger now presents an alphabetized list of techs.
  • Popup dialogs in the editor can now be dismissed with the 'ESC' key.
  • Unit Balance Adjustments (NOTE: Save games from versions 1.00, 1.01, 1.02 will not be affected by the balance changes. Recorded games from versions 1.00, 1.01, 1.02 are still supported and will replay as before):
  • Egyptian First Age farming is slower; Plow restores the rate. Plow takes longer to research.
  • Ra's Chariots and Camelry have a smaller hitpoint bonus.
  • Ra's Priests now empower gathering less than Pharaohs empower gathering.
  • Mercenary Cavalry pierce and hack armor decreased.
  • Build limits (max number you can have at one time) imposed on Mercenary (12) and Mercenary Cavalry (8).
  • Mercenary and Mercenary Cavalry lifespans are 5 seconds shorter.
  • Heavy Chariot, Camel and Elephant improvements are more expensive.
  • Chariot speed decreased (Ra's are still faster, but less fast than they were).
  • Animals of Set cost 1 less pop slot.
  • Heroes no longer get bonus damage vs. animals of Set.
  • Set's Slingers have more hitpoints.
  • Roc hack armor decreased (easier for Throwing Axemen to hit them).
  • Roc speed decreased.
  • Cyclops has more hitpoints.
  • Poseidon's Towers produce only 1 Militia.
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