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  Modern Texture Content Pipelines (US)
Time: 09:31 EST/14:31 GMT | News Source: ActiveWin.com | Posted By: Robert Stein

There's more to texture resources than just a file an artist creates in Photoshop. This talk will cover DirectX 11 and Xbox 360 block compression, the modern DDS file format, and the latest tools for processing textures for Windows and Xbox 360 games.

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