Much to my surprise and pleasure, the game is greatly improved. Gone are the cramped levels of GameStock and in their place are vast, sweeping levels that feel much more organic. The gameplay has obviously been tweaked to no end and is backed-up by a solid camera system. Best of all, much of the game and all of the levels are done! That means Adrenium now has 6 months to endlessly tweak the gameplay, make sure Azurik takes excellent advantage of the final Xbox hardware and generally make sure the Xbox has an excellent action/adventure title.
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