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 Lots of fixes and some performance improvements in this release: 
  - Display corruption is no longer seen when rotating the primary desktop 90 
  degrees or 180 degrees under Windows 2000 with extended desktop enabled 
  
 
  - Display corruption is no longer seen when running the ATI demo Dolphin 
  v1.1 with the Truform option set to Application Preference 
  
 
  - The operating system no longer fails to respond when doing a monitor swap 
  while running an overlay image on the secondary display 
  
 
  - Rotating a display of 1024x768 60Hz followed by entering standby mode no 
  longer results in display corruption being seen briefly when resuming 
  
 
  - Using the ATI icon in the system tray or using a hotkey stroke to rotate 
  the display image no longer results in the operating system intermittently 
  failing to respond for approximately 90 seconds 
  
 
  - Playing a DVD with DXVA enabled and attempting to rotate the display 90 
  degrees no longer results in the operating system failing to respond 
  
 
  - Moving an OpenGL window around the Windows desktop no longer results in 
  the operating system intermittently failing to respond 
  
 
  - While playing the game Halo, under certain conditions, images that should 
  be hidden behind solid foreground objects are no longer showing through 
  
 
  - Starting a game of Splinter Cell Pandora Tomorrow under Windows XP with an 
  ATI RADEON 9000 PRO installed and the display set to 1024x768 and the graphics 
  quality set to high no longer results in flickering textures 
  
 
  - Display corruption is no longer seen when using particular air craft in 
  "Century of Flight" games found in Flight Simulator 2004 
  
 
  - Textures are now applied correctly in the game Silent Storm when setting 
  the resolution to 1024x768 32bpp and the quality option set to high 
  
 
  - Enabling AF to 8x and running the game Battlefield Vietnam with the 
  graphics set to high and the display set to 1280x1024 32bpp no longer results 
  in display corruption being seen at a certain point of the game 
  
 
  - The display menu for the game 4x4 EVO 2 is now available when the rotation 
  option is used to set the display to 180 degrees 
  
 
  - Circular grid corruption is no longer seen when launching World Fables 
  under Windows XP with Anti-Aliasing enabled at 4X 
  
 
  - The Windows XP operating system no longer intermittently fails to respond 
  when restarting the game Homeworld 2 
  
 
  - Adobe Gamma and other colour calibration software now have the ability to 
  adjust their independent gamma values. Note: In certain situations when 
  closing the application, the default desktop gamma is not restored. 
  
 
  - The wireframe in edit UVWs is now drawn correctly after zooming in on an 
  object in 3ds max 
  
 
  - Running Solidworks 2004 under Windows XP and dragging the 
  grapicstest2004.sldprt window to a secondary display no longer results in the 
  planes being highlighted after the mouse is moved off the plane 
  
 
  - The Solidworks 2004/SP3 application no longer fails to respond when 
  opening the shaderstest.sldasm test with Real View enabled 
  
 
  - Enabling extended desktop followed by setting the display resolution to 
  1280x1024 on the secondary display adapter no longer results in the 
  application ProEngineer terminating 
 
  
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