| 
 BioWare has released a new patch for Neverwinter Nights, bringing their recent 3D role-playing game to version 1.21. There's the recommended 3 MB auto-update as well as a manual 37.2 MB patch, and this release addresses a few dedicated server problems, various gameplay issues, a few general bugs, and more as described in the Patch Details.  
Patch Details 
- Added the ability to Save Games in the Windows Dedicated Server 
 - Contest of Champions module included 
 - Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module. 
 - Item Costs will now be properly calculated for Plot items in ELC checks. 
 - Sped up character listing coming from a Dedicated Server. 
 - Fixed an issue with saving at inopportune times resulting in breaking save games. 
 - Fixed some item "ghosting" issues. 
 - Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile. 
 - 2DA files are now being loaded in the proper order in Hak Paks. 
 - General bug fixes. 
  
         |