The next Splinter Cell game may include Uncharted 2-like ‘abduction moves’. That’s “where you’re in cover and you grab the guy and drag him out of view” then, as creative director Maxime Beland explains. Speaking to Xbox World 360, Beland says it was a planned feature for Splinter Cell: Conviction but one they “had to cut out.”
Also included in Sam Fisher’s new outing may be the option to drag bodies, a feature he wishes they would’ve included but was missing from the last game due to time constraints. “There’s quite a bit we left out,” game director Patrick Redding adds, “but we may use those ideas in Splinter Cell 6.”
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