When it was originally released on the PC, Serious Sam received high praise--including GameSpot's PC game of the year award for 2001--because it was one of the first full 3D first-person shooters to mimic the essence of Doom, giving you the feeling that you were truly a one-man wrecking crew taking on wave after wave of aliens. Its sequel, Serious Sam: The Second Encounter, built upon what made the first game so popular but also showcased Croteam's level-designing capabilities with environments and situations that you would normally see in a 2D console platformer. Just about every aspect of these two games remains completely intact in the Xbox version of Serious Sam, which actually includes both games, but naturally, Croteam has made some changes to take advantage of the Xbox's technical capabilities and to make its shooter a little more console friendly.
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