Movement and combat stuff in place. Visceral Games' follow-up to Dead Space is "in the later stages of pre-production, ready for production in the next few months, with many of the navigational and combat mechanics in place".
That's according to a job posting from earlier in the month on LinkedIn, which superannuation spotted today and we've not seen mentioned elsewhere. "We have complete autonomy and creative control over our own decisions," says the advert page, which seeks a "lead combat and controls designer" to join the studio formerly known as EA Redwood Shores.
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