GamesFirst has posted a review of the Xbox version of Bethesda Softworks' RPG, The Elder Scrolls III: Morrowind. It received a final score of 4/5 stars.
As I said earlier, it’s fortunate that Morrowind doesn’t rely on the combat too heavily. You have to do it enough to make you curse the system, but the real joy in Morrowind is inhabiting the world. Morrowind is a continent that has been taken over by the Imperial forces. The natives (mostly elves of various types) are not necessarily too happy about their colonization, in large part because so many foreigners have been showing up. So the race and class you choose has a lot to do with how people like you. Morrowind is also a fairly devloped continent, so there are plenty of guilds, religions, and noble houses in existence. You can join any of these entities and take part in their business. Join the Fighters Guild and you’ll be sent on missions that enhance their wealth and standing, or just resolve a political debate (usually with fisticuffs). The same goes for the Mages Guild and Thieves Guild. Do very well in any of these guilds and you can take control of them. Just playing until you are the head of one of the guilds is like playing an entire RPG. Join one of the houses and you’ll start as an errand boy, but you can quickly move up the ranks until you can exercise some real political power.
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