I've been playing a near-final single-player build of Neverwinter Nights for the past month, knowing that the traditional two week timeframe for a review wouldn't be enough to get through the single-player game, much less get into the multiplayer aspects of the game. Later on, we'll take a look at the DM Mode and the Aurora Toolset, but single-player-wise, expect the same polish that you've seen in Baldur's Gate II. There are four chapters total, and chapter 1 seems a bit on the pedestrian side, though there are still a few cool subquests.
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