The gaming market is continuing to expand rapidly as technology drives new applications that were unheard of just a few years ago. One such area of expansion is in "edutainment" genres, where a new demographic is being offered the chance to utilise gaming through projects like "Yourself!Fitness", a fitness game program for the Xbox, Playstation and PC market that targets gamers, women and a wider audience who want a workout from a personal "Virtual Trainer" in the comfort of their own home.
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