Gamespy have posted a review of the Sega game, Gunvalkyrie. Here is a snippet of the review:
In order to put an end to the creatures that are bent on putting an end to you, Gunvalkyrie possesses a cumbersome control scheme (a potential game breaker) that must be figured out, and eventually mastered, in order for you to get the most out of this game. However, once you've mastered them, the game plays much better, adding interesting replay and overall value to it. I am convinced that the shooter genre is responsible for the current flock of controllers that have upwards of eight buttons. Game designers have free reign to use them as they wish, and in order to pack the most punch, a difficult control scheme, is like a puzzle that first must be put together.
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