After almost two years of play, we often are told by angry players, that our weapons balance and bad matchmaking decisions are to blame for the rapid fall-off of Halo 2 players on Xbox Live. Apparently play has dwindled down to almost nothing. Empty matchmaking lobbies echo in the gloom, and tumbleweeds blow across barren, lifeless Coagulation Canyons. Matchmaking has almost ground to a halt.
Jaime has been working on tuning the vehicles from Halo 2, for their reappearance in Halo 3. The new engine, new graphics and so on require of course that our "old" vehicles be rebuilt from the ground up to take advantage of all the extra horsepower we have. New vehicles, were there any in Halo 3, would have been created from scratch and need less re-imagining. Jaime also promises some new gameplay related features for vehicles that you might not expect.
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