| “Project K-X” is a game based on a project organized by top Japanese creators 
whose intention was to assess the potential of Xbox leveraging techniques and 
methods of expression explored in the project, the game title “Kakuto-Chojin“ 
was conceived as the next evolutionary step. Directed by the fighting game 
specialist Seiichi Ishii, “Kakuto-Chojin” aims to set a new standard for 
fighting games. For example, if a player’s arm receives a blow, the muscles in 
the arm become injured and the player’s ability to attack is weakened.  Features: 
  Self shadow : shadows of the fighters’ bodies are 
  projected on  themselvesProjection map: colors of lights, shadows of objects 
  that lights go through Motion blur: blur occurs depending on the speed of 
  physical movementsNew movements: Programmatically generates different 
  movements such as crumbling, stumbling and falling when fighters receive 
  different attacks.New environmental expressions: heavy rains, wet floors, 
  sunlight with lens flairWith these expressions rendered in real-time, 
  “Kakuto-Chojin” will open up a new horizon for fighting games. |