Several of the top developers for Microsoft’s Xbox Live Indie Games (XBLIG) service are pooling their efforts this week to sell their games with a promotional blitz called Indie Games Uprising.
Uprising is a necessity, not an indulgence: Four years after it launched the Indie Games platform for its Xbox 360 console, Microsoft’s indifference toward the service has left it undiscovered by players and commercially infertile for the developers who bought into it. Uprising’s organizers say they’re not simply trying to sell their own games, but make Xbox owners aware that the Indie Games section even exists.
“We’re really trying to raise awareness for everyone,” says Michael Hicks, creator of the indie game Sententia and co-organizer of the event. “It would feel great to see other non-Uprising games benefit as well from what we’re doing.”
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