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Time:
19:51 EST/00:51 GMT | News Source:
CNET |
Posted By: Julien Jay |
Microsoft's online gaming site suffered another glitch in its switch to the Passport identification system, logging subscribers on to a bogus Hotmail e-mail account Monday. A Microsoft representative said Tuesday that the glitch affected those who tried to access their Hotmail account via links on The Zone, the game portion of Microsoft's MSN online service. Instead of being taken to their own account, people were sent to a test account for "customer!@hotmail.com." Although the error didn't expose Hotmail account information to others, messages erroneously sent from the "customer!" account could be read by others. The Microsoft representative said the company was notified of the glitch Monday and fixed it shortly afterward.
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#1 By
2332 (129.21.145.80)
at
1/29/2002 11:19:53 PM
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News Bulletin: Programmers screw up implementing a technology - technology is blamed!
Film at 11.
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#2 By
3653 (68.53.87.5)
at
1/29/2002 11:32:13 PM
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Wow, thank you CNET for staying on top of this for us. And also thanks for not mentioning the 4 Oracle, 3 Linux, and 17 AOL bugs found today.
It took me all of 2 seconds to find out other bugs discovered today... but you won't read about this one at CNET.
http://www.theregister.co.uk/content/56/23865.html
CNet should change their company name to "CNet Entertainment".
Its also interesting how they conveniently don't report on the days big scores for .NET. Let me see, Reynolds and Reynolds announced they will be using .NET (including passport) , EDS is now using .NET for some email solution... yet CNet doesn't see that as newsworthy.
http://www.infoworld.com/articles/hn/xml/02/01/29/020129hngenerations.xml
http://www.infoworld.com/articles/hn/xml/02/01/28/020128hnmspeds.xml
And remember how CNet wrote daily on how Microsoft's new licensing strategy was too confusing, too expensive, etc, etc, etc? Funny, how they have only a single lightly-worded article on Oracle's new pricing... which was announced today.
http://www.infoworld.com/articles/hn/xml/02/01/29/020129hngenerations.xml
http://www.infoworld.com/articles/hn/xml/02/01/29/020129hnorbumps.xml
This post was edited by mooresa56 on Tuesday, January 29, 2002 at 23:52.
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#3 By
2332 (129.21.145.80)
at
1/30/2002 1:50:14 AM
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#3 - the programmers I was refering to were the programmers writing the passport implementation code for the game site, not the programmers who wrote passport itself.
And how, exactly, does this have anything to do with security when no user data was compromised or even exposed?
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#4 By
3653 (68.53.87.5)
at
1/30/2002 10:10:36 AM
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#7... I quoted the Register because I knew your close-minded ass wouldn't read anything written by a legit media outlet. InfoWorld had the same story, but I know how you people think... conspiracy, microsoft has hooks into everyone, etc.
And no SH*T, of course I was being dramatic. Did anyone actually think I was serious with the 17 AOL bugs? The fact remains that AOL has AS HIGH a percent of bugs to products as does Microsoft. Remember their AOL IM buffer overflow last week?
I couldnt help but notice that you didnt address any of my points... that CNET doesn't cover "other" bugs, for example.
And btw... if you are going to respond, at least register on this site first. I like to know the enemy by more than their IP address.
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#5 By
135 (209.180.28.6)
at
1/30/2002 12:09:02 PM
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Did anybody actually read the article?
They hardcoded a test account in... RMD is correct.
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#6 By
3339 (65.198.47.10)
at
1/30/2002 3:17:26 PM
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I think it's funny a lot of you are saying: it's not the technology's fault, it's the programmers. You are completing missing the point that MS bought and swallowed a popular, user-friendly, and reliable game site and are turning it to crap. These are Microsoft employees doing the work so I guess those security and quality coding classes are really kicking in! If the company that produces the technology cannot properly train their own employees to implement it correctly, or can't work any auditing or review into their workflows to catch this thing, maybe its a technology and an MS employee issue. In the very least, it's an MS issue. But I guess you have to defend MS, so you don't realize a headline like "Passport Not Necessarily Insecure or Unreliable, But MS Developers Don't Know That" would be just as bad.
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#7 By
2332 (129.21.145.80)
at
1/30/2002 3:27:07 PM
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#13 - Ah yes... this must be inherent in the system. There is no possible way a programmer at Microsoft could have made a mistake despite training. There is no possible way that he or she simply screwed up. It must be a problem with the basic technology itself. After all, as we all know, non-Microsoft technology is 100% idiot-proof and never has any problems.
As far as Microsoft turning the game site into "crap," why do you say that? Membership and popularity of that site seems to have grown exponentially. Whether that's because or in spite of Microsoft's influence can't be determined with the little evidence we have at hand.
I guess you have to spin everything in an anti-Microsoft way. It's almost like a religion for you... your faith. Amen.
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#8 By
3339 (65.198.47.10)
at
1/30/2002 4:37:10 PM
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RMD, what were you reading? I said isn't it bad enough that MS doesn't know how to implement their own technology. And by extension, if their policies, hiring practices, workflows are so bad that these "innocent" mistakes happen, that reflects poorly on ther technology... maybe not from a pure tech perspective, but in the sense of training, documentation, workflows. "There is no possible way a programmer at Microsoft could have made a mistake despite training." You guys keep putting this theory out; I never hear MS say, "There was one incompent Son of Bitch, we fired him." Do you really think one person was implementing this transition? Do you think MS put an inexperienced, untrained, or new employee on this? You think that if that did happen they didn't have reviews in place? Did they test it before they implemented it? If it was a stupid mistake by one person, why did it take four days to find and fix?
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#9 By
2332 (129.21.145.80)
at
1/31/2002 6:15:22 AM
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#16 - The fact is that you (nor I really) have any of the facts. You believe it is a problem inherent in Microsoft, I think there are countless examples of this happening with everything from legos to assembly.
It's non sequitur argument. (As most of your's are.)
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