I
have posted up
my review
of "The Thing" on the Microsoft Xbox. Here is a snippet from the review:
The cutscenes are also well done – they are all
done in the in-game engine and don’t slow down the actual gameplay for too long,
although I would have liked a little more interaction with the people around me
than what we have here. The adventure aspects are not really very advanced though
– they are really just walk up to a broken switch and either fix it yourself by
pressing a key or use the NPC interface to get one of them to fix it if you can’t
(which is why I guess most of the characters turn into “The Thing” at set points
in the game otherwise you would be stuck). There are also keys to be found and barrels
to be blown up.
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