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Credits
©1997/2012, Active Network. All Rights Reserved.
Layout, Concept & Design by light tower
Designer Dream.
Content written by the Active Network team. Please click
here
for full terms of use and restrictions or read our
Privacy
Statement.
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The Features
I never used to be a big fan of fighting games no matter
what console they were released on, but I do remember enjoying the odd fight
against a friend now and then on Street Fighter. All this changed when Dead
Or Alive 3 came out on the Xbox, this was simply because of the beauty of
the game, and unfortunately not the gameplay. Soul Calibur 2 has been a long
time coming, but without a doubt, it is the best fighting game available on
any of the next generation consoles right now.
The sequel to Soul Calibur, this is the
game you've been waiting for! Featuring the likes of Astaroth, Cassandra,
Ivy, Kilik, Maxi, Mitsurugi, Nightmare, Yoshimitsu, Raphael, Taki, Talim,
Voldo, Xianghua, Yunsung, Charade and Cervantes. Also included as an
exclusive to the Xbox version of Soul Caibur II is the infamous Spawn
character.
Countless legends surround a sword known
as Soul Edge. Some claim it was the ultimate weapon. Others refer to it as
the "Sword of Heroes." …A phantom sword with immeasurable power of the
spirits…the key to eternal youth…treasure without equal…a panacea to cure
all illness… There are even those who consider it the "Sword of
Salvation."
Although no one could ever be certain of
the sword's whereabouts or true identity, various rumors and folklore
spread across the world. In reality, Soul Edge was comprised of twin
blades that fed on human souls.
In the latter half of the 16th century,
a warrior on a divine mission for the ancient god of forge successfully
shattered one of the evil blades. Tragically, shattering the sword
produced the opposite effect of what was intended. The balance of power
between the swords was destroyed, and the evil of the blades spiraled out
of control; its malevolent energy diffused into the sky in a form of eerie
light. The phenomenon, which later became known as the Evil Seed, scarred
the world with its evil legacy.
The remaining sword possessed the body
of a man who took the evil blade into his hands and embarked on a killing
spree throughout Europe. Macabre accounts of merciless killings spread
fear throughout the entire continent.
Yet the massacres ceased after three
years. Four more years passed, and the horrors became a distant memory and
people felt safe once again.
…No one knew.
Four years before, a spirit sword named
Soul Calibur appeared from the East, as if to answer the call of the
raging Soul Edge. No one witnessed the final battle to the death where
Soul Edge was shattered. No one knew that the spirit sword was left behind
in the vortex of evil to stop the demon sword's powers
Most people were oblivious to the fact
that the peace that followed was the result of this battle, and the spirit
sword's existence remained a mystery.
Unfortunately, the peace was merely a
facade; the evil blade began spreading its influence, quietly yet surely,
throughout the world once again. People unwittingly transported the sword
to every corner of the world in the form of metal shards. These pieces of
Soul Edge still embodied evil powers. With Soul Calibur lost in the void,
it was only a matter of time before the evil sword's dark powers infected
the entire world.
The following tales of swords and souls
are of those who pursued Soul Edge for their own convictions and
reasons...
- 13 historic fighters plus all new
combatants including Necrid, specially designed by Todd McFarlane
Productions, Inc.
- Unique special guest fighters for
each platform include Link, Heihachi, and Todd McFarlane's Spawn
- 7 exciting modes of play including
Arcade, Vs, Time Attack, Survival, Team Battle, Practice, and Weapon
Master
- Collect 200 different weapons in the
all-new mission-complete Weapon Master mode
Gameplay
Review Quotes |
"The
main difference that people who have played both Soul Calibur and Soul
Calibur 2 will notice is the major graphical overhaul the game has had.
All of the returning characters you get to play as look different, all
of the levels are new and some of the animations have been enhanced." |
For many people, Soul Calibur on the Dreamcast, released
way back in 1999 is still considered to be one of the all time greatest
fighting games. With this in mind, Namco haven't added a great deal of new
stuff to the game, they have stuck with a formula that works.
The characters you have played as previously in Soul
Calibur all return, but there are a couple of new ones thrown in for good
measure - Raphael, who is a fencer and Talim, a woman who is rather small in
size. Along with these new characters, each console version has had a
special guest added to it, the Xbox version gets Spawn, created by Todd
McFarlane. Spawn has the ability to fly and has some powerful damage to use
up with his Axe.
Another Todd McFarlane character has been added (the last
of the new bunch), Necrid, who is very fast and powerful, but he doesn't
seem to fit in with the rest of the cast.
The game play side is, as you would expect from a fighting
game. It has various fighting modes such as Weapon Master mode - which is
kind of like a mission side to a fighting game. They are not too bad - they
consist of missions that take place in various different styles such as -
massive winds, poisoned mode - where you much defeat the enemy whilst your
health meter gradually drops lower and lower. The part that doesn't seem to
work here though is the story side - it is full of text which is one reason
it doesn't come across too well, people who play fighting games like to just
get on with it, so you tend to skip past all of this. The more missions you
complete, the more things you unlock, and the more gold you earn to buy
better weapons for your fighter.
Thankfully the AI in the game is quite good, early on the
enemies are not too hard to defeat, but the better you get, the harder the
opponents get, and they begin to know how you fight and can block and hit
back with great skill. But nothing can compare to fighting a fellow human
player, and this is something I have been doing far more than playing the
single player game.
The only let down here is the lack of any Xbox Live!
support as Soul Calibur 2 would be an excellent addition to the Xbox Live!
library.
Graphics & Sound
Review Quotes |
"For
many people, Soul Calibur on the Dreamcast, released way back in 1999 is
still considered to be one of the all time greatest fighting games. With
this in mind, Namco haven't added a great deal of new stuff to the game,
they have stuck with a formula that works." |
The main difference that people who have played both Soul
Calibur and Soul Calibur 2 will notice is the major graphical overhaul the
game has had. All of the returning characters you get to play as look
different, all of the levels are new and some of the animations have been
enhanced.
The game runs at 60 Frames per second, but there are times
when the game does slow down a little. Nothing major but there are signs.
The look of the game is good, it feels a little more "adult" than various
other fighting titles and some of the characters really do look well
designed.
Soundwise you can't go wrong, everything sounds great in
Dolby 5.1, the voice-overs do grate a little, but you can revert back to the
original Japanese versions so you don't have to hear the bad American
voices.
Final Comments
How It Grades |
Controls:
89%
Gameplay: 84%
Presentation: 88%
Graphics: 91%
Multiplayer: 91%
Sound: 85%
Manual: 80%
Interface: 90%
Lastability: 90%%
Price/Value: 88%
Overall: 90% |
I can't find much to fault Soul Calibur 2 on the Xbox as
is - but the lack of Xbox Live! support is a major let down (how many times
do we have to say that with each new release on the Xbox). Graphically again
there isn't too much at fault here, it won't win any awards for flair but it
does the job better than most other fighting games out right now. Soul
Calibur 2 is easily the best fighting title on the Xbox since Dead or Alive
3 at the launch of the Xbox, and this beats it hands down.
Specs & Package |
Overall Score |
90% |
Version Reviewed |
Soul Calibur 2 (NTSC) |
Release Date |
Out Now |
In The Box? |
1 Soul Calibur 2 DVD-ROM
1 Set Of Instructions |
The Good Points |
Lots of game types
Good Graphics |
The Bad Points |
If you are not a fighting fan, you won't
like it. |
Xbox Live! Enabled? |
No |
Widescreen Support |
No |
PAL 60 Support (Europe) |
Yes |
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