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News
Headlines For Monday 3rd April 2000 |
Mechwarrior
4 |
EuroGamer takes a first look at WarTorn, an
interesting looking 3D RTS that has now been in development for
almost as long as Daikatana... Has it still got what it
takes? Check EuroGamer's preview to find out!
[Submit
News] [Return To Headlines]
Bad boy blue at Bluesnews
has posted a new 21MB Mpg movie, which shows of some in-game
lovin' from Lionhead's forthcoming God-game, Black & White.
The movie features a
somewhat random series of neat, if a bit dark, in-game
sequences. With audio that includes in-game sounds, the movie
features the player interacting with the big titans through
the hand 'cursor,' shows off some special effects like
characters attacking each other with lightning spells, and
also shows some interaction with the surroundings. One of the
action sequences features a fist-fight between a monkey and a
tiger (now there's something you don't see everyday).
[Submit
News] [Return To Headlines]
AGN3D has posted some new
screenshots from Sierra's upcoming 3D RTS, Ground Control. This
brings it up to a total of 32 shots from Ground Control. Here's
a bit of what the game is about.
The year: 2419. After a
devastating third World War, humanity has crawled from the
ashes and is once again reaching for the stars. Two competing
political factions have emerged as the leading forces in the
move to colonize alien worlds, the Crayven Corporation and the
Order of the New Dawn. While military conflicts on Earth have
been banned by treaties and enforced by nuclear fail-safes,
the colony worlds are rife with battles for control of
territory and exotic resources.
[Submit
News] [Return To Headlines]
News
Headlines For Wednesday 29th March 2000 |
Mechwarrior
4 |
Bethesda Softworks has sent some
screenshots on to GA Source. The shots are from there work in progress
RPG called The Elder Scrolls 3: Morrowind. While I am not much of
an RPG fan, I might just give this one a go because the graphics are
so damn cool.
[Submit
News] [Return To Headlines]
The ever hardworking gang at
Gamespot has done up a preview of Microsoft's upcoming addition to
their Mechwarrior series, Mechwarrior 4. Judging by the screenshots,
Mechwarrior will feature some very cool 3D graphics. Gamespot also had
a talk with TJ (no not Hooker) Wagner, who is the lead designer
on Mechwarrior 4. The game is set for release in December.
GameSpot:
Even in the game's pre-alpha stage, the graphics look impressive.
Does MechWarrior 4 use an enhanced version of the MechWarrior 3
engine or an all-new one built from the ground up?
TJ
Wagner: MechWarrior 4 uses a unique engine based on libraries
from when we programmed the BattleTech Tesla 4.0 system pods (we
call it MUNGA). We've created a new particle-generator effects tool,
a natural-terrain generation system, a custom animation-blending
system, a custom renderer, and tons more to bring you BattleMechs in
all their 80-ton glory. Explosion and weapon effects will be
brilliantly detailed. You'll see rolling realistic terrains with
fluid Mech animations to match.
[Submit
News] [Return To Headlines]
News
Headlines For Thursday 30th March 2000 |
Black
& White |
Up today on EuroGamer is our big preview of Arcatera,
an impressive looking 3D role-playing / adventure game hybrid from
German developers Westka Entertainment.
"What really makes the game
stand out from the crowd is that the storyline is refreshingly
non-linear, with ten seperate endings possible, only a handful of
which are happy. Add to this the possibility of different starting
conditions each time you play the game, and a variety of ways to
solve many of
the puzzles, and it should make for plenty of replay
potential."
[Submit
News] [Return To Headlines]
PC IGN spoke to Peter Molyneux at
GDC 2000. Peter Molyneux is one of the guys who are working on the
upcoming game Black & White, where you get the chance to play god.
IGNPC: There is a lot more
animation than we've seen in the past...
PM: Yes, there's an awful
lot more animation. Because he is much bigger, he is gets more hurt
by things. His face is much more expressive than before, and this
applies to all the creatures that you have.
[Submit
News] [Return To Headlines]
News
Headlines For Monday 27th March 2000 |
Gaming
Globe Awards |
The movie industry has the Oscars, the music
industry has the GRAMMYs, and now the gaming industry has the Gaming
Globes! EuroGamer's inaugural Gaming Globe awards were launched today,
and cover fifteen different categories, from sound and visual effects
to
storyline and overall game design. Each category has five
nominees, and now you can vote on which ones get the gongs!
Nominees include Quake 3 Arena, Unreal Tournament,
Planescape Torment, Final Fantasy VIII, Outcast, Homeworld, Freespace
2, and Age of Empires II.
[Submit
News] [Return To Headlines]
News
Headlines For Sunday 26th March 2000 |
Theocrazy |
Massive Entertainment is curently
working on a new 3D RTS called Ground Control. The game is set for
release in Q2 2000 and will be published by Sierra Studios. Gamespot
has written up a nice preview of Ground Control.
Ever since the phenomenal success
of Command & Conquer and Warcraft, we've seen a virtually
unchecked stream of real-time strategy games, each aiming to provide
that little extra quality that would help elevate it above its
competition. All too often, though, RTS developers have simply
created more of the same rather than trying to bring true
innovations to the table. More races, more weapons, more units, more
technology types, and more buildings might add up to great fun for
some gamers, but for commanders whose greatest interest is diving
into combat, overseeing the tasks of production, research, and
resource management frequently winds up being a tedious chore. Even
more frustrating for would-be generals is the fact that success in
many RTS games isn't dependent on tactical expertise but instead on
how quickly units can be pumped out of production facilities.
[Submit
News] [Return To Headlines]
GA Strategy has a First Look at
Rouge Wars from developer ReAllis.
Rogue Wars is a RenderWare-powered first-person arena combat shooter
that combines elements of turn-based strategy, as you fight for
control of the Solar System.
The Terran-Brim War is over.
Billions are dead. The home worlds of both species lie in utter
ruins. Your people have one last hope to avoid total extinction: The
planet-altering power of the Transcendental Terraformer. You command
a Terran ship armed with robotic ROGUES (Remotely Operated
Gladiators for Ultimate Expansion).
[Submit
News] [Return To Headlines]
EuroGamer has done a review of Theocracy, an
excellent strategy game set in medieval Mexico which gives you the
chance to rewrite history by uniting the Aztecs, and creating an
empire which is capable of driving the Spanish invaders back into the
Atlantic Ocean.
"The main part of the game is
The Prophecy, which gives you the whole of Mexico as your playing
field, and an open-ended campaign that can last for well over a
century!"
"The map of Mexico is split into over forty
seperate territories, a little like the classic board game Risk. You
start the game with just a single province, a small army, and a few
dozen untrained workers to serve you, but from here on in you can
essentially do whatever you want..."
[Submit
News] [Return To Headlines]
Read more of the past months news in
our News
Archive for February and Previous March News.
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