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News
Headlines For Wednesday 29th March 2000 |
Mechwarrior
4 |
Bethesda Softworks has sent some
screenshots on to GA Source. The shots are from there work in progress
RPG called The Elder Scrolls 3: Morrowind. While I am not much of
an RPG fan, I might just give this one a go because the graphics are
so damn cool.
The ever hardworking gang at
Gamespot has done up a preview of Microsoft's upcoming addition to
their Mechwarrior series, Mechwarrior 4. Judging by the screenshots,
Mechwarrior will feature some very cool 3D graphics. Gamespot also had
a talk with TJ (no not Hooker) Wagner, who is the lead designer
on Mechwarrior 4. The game is set for release in December.
GameSpot:
Even in the game's pre-alpha stage, the graphics look impressive.
Does MechWarrior 4 use an enhanced version of the MechWarrior 3
engine or an all-new one built from the ground up?
TJ
Wagner: MechWarrior 4 uses a unique engine based on libraries
from when we programmed the BattleTech Tesla 4.0 system pods (we
call it MUNGA). We've created a new particle-generator effects tool,
a natural-terrain generation system, a custom animation-blending
system, a custom renderer, and tons more to bring you BattleMechs in
all their 80-ton glory. Explosion and weapon effects will be
brilliantly detailed. You'll see rolling realistic terrains with
fluid Mech animations to match.
[Submit
News] [Return To Headlines]
News
Headlines For Thursday 30th March 2000 |
Black
& White |
Up today on EuroGamer is our big preview of Arcatera,
an impressive looking 3D role-playing / adventure game hybrid from
German developers Westka Entertainment.
"What really makes the game
stand out from the crowd is that the storyline is refreshingly
non-linear, with ten seperate endings possible, only a handful of
which are happy. Add to this the possibility of different starting
conditions each time you play the game, and a variety of ways to
solve many of
the puzzles, and it should make for plenty of replay
potential."
[Submit
News] [Return To Headlines]
PC IGN spoke to Peter Molyneux at
GDC 2000. Peter Molyneux is one of the guys who are working on the
upcoming game Black & White, where you get the chance to play god.
IGNPC: There is a lot more
animation than we've seen in the past...
PM: Yes, there's an awful
lot more animation. Because he is much bigger, he is gets more hurt
by things. His face is much more expressive than before, and this
applies to all the creatures that you have.
[Submit
News] [Return To Headlines]
News
Headlines For Monday 27th March 2000 |
Gaming
Globe Awards |
The movie industry has the Oscars, the music
industry has the GRAMMYs, and now the gaming industry has the Gaming
Globes! EuroGamer's inaugural Gaming Globe awards were launched today,
and cover fifteen different categories, from sound and visual effects
to
storyline and overall game design. Each category has five
nominees, and now you can vote on which ones get the gongs!
Nominees include Quake 3 Arena, Unreal Tournament,
Planescape Torment, Final Fantasy VIII, Outcast, Homeworld, Freespace
2, and Age of Empires II.
[Submit
News] [Return To Headlines]
News
Headlines For Sunday 26th March 2000 |
Theocrazy |
Massive Entertainment is curently
working on a new 3D RTS called Ground Control. The game is set for
release in Q2 2000 and will be published by Sierra Studios. Gamespot
has written up a nice preview of Ground Control.
Ever since the phenomenal success
of Command & Conquer and Warcraft, we've seen a virtually
unchecked stream of real-time strategy games, each aiming to provide
that little extra quality that would help elevate it above its
competition. All too often, though, RTS developers have simply
created more of the same rather than trying to bring true
innovations to the table. More races, more weapons, more units, more
technology types, and more buildings might add up to great fun for
some gamers, but for commanders whose greatest interest is diving
into combat, overseeing the tasks of production, research, and
resource management frequently winds up being a tedious chore. Even
more frustrating for would-be generals is the fact that success in
many RTS games isn't dependent on tactical expertise but instead on
how quickly units can be pumped out of production facilities.
[Submit
News] [Return To Headlines]
GA Strategy has a First Look at
Rouge Wars from developer ReAllis.
Rogue Wars is a RenderWare-powered first-person arena combat shooter
that combines elements of turn-based strategy, as you fight for
control of the Solar System.
The Terran-Brim War is over.
Billions are dead. The home worlds of both species lie in utter
ruins. Your people have one last hope to avoid total extinction: The
planet-altering power of the Transcendental Terraformer. You command
a Terran ship armed with robotic ROGUES (Remotely Operated
Gladiators for Ultimate Expansion).
[Submit
News] [Return To Headlines]
EuroGamer has done a review of Theocracy, an
excellent strategy game set in medieval Mexico which gives you the
chance to rewrite history by uniting the Aztecs, and creating an
empire which is capable of driving the Spanish invaders back into the
Atlantic Ocean.
"The main part of the game is
The Prophecy, which gives you the whole of Mexico as your playing
field, and an open-ended campaign that can last for well over a
century!"
"The map of Mexico is split into over forty
seperate territories, a little like the classic board game Risk. You
start the game with just a single province, a small army, and a few
dozen untrained workers to serve you, but from here on in you can
essentially do whatever you want..."
[Submit
News] [Return To Headlines]
News
Headlines For Wednesday 22nd March 2000 |
Internet
News |
3DRacing had a chance to
interview Jay Panek, the producer for Midtown Madness 2.
3DRacing.net: What changes have
been made to the graphics engine for Midtown Madness 2? Any new
special effects or details that you are especially proud of?
Jay Panek: The graphics engine has
been reworked to allow support for DirectX 7 Transform-and-Light
hardware. We've also changed over to a heavily compressed internal
graphics and physical representation of the city, which allows us to
store more data in less space, which frees up more memory for better
performance.
[Submit
News] [Return To Headlines]
Up today on EuroGamer is a "first look"
preview of Deep Fighter, an underwater action-strategy game and the
follow-up to SubCulture. The preview includes three shots of the game
in action.
"As well as taking on your
enemies head to head in a range of different submarines, you will
also be able to take control of your city's defensive turrets, help
repair buildings and installations, and control remote drones and
other submarines to aid you in a series of missions."
"You can even "herd great schools of
fish" apparently, though you will need to watch out as not all
of the creatures who share the oceans with you are so benign - your
enemies include giant armoured nautiluses and tentacled
jellyfish..."
[Submit
News] [Return To Headlines]
News
Headlines For Tuesday 21st March 2000 |
Internet
News |
Microsoft has announced a new
game and competition which is available from their MSN Gaming Zone.
The game, Tacoma 4x4 Adrenaline Challenge, is played in your
web-browser and requires a small download to play. Microsoft is also
giving out prizes in tournaments in Tacoma.
How would you like to drive away
with some out-of-this-world prizes? If you enjoy getting an
adrenaline rush racing the Toyota Tacoma, then you'll REALLY get a
rush when you win one of our many prizes!
It's simple. Start the Tacoma
Adrenaline game, select Championships and you'll soon find
yourself racing competitively against the computer. At the end of
the round if you're happy with your score, enter your Zone Name and
password, and click Submit. This ranks and posts your score
with the other racers and it also enters you into the Tacoma
Adrenaline Tournament.
Individual tournaments will be
held on certain days, and various prizes will be awarded to winners
of each tournament. What kinds of prizes? How would you like a
Perception Eclipse Kayak, or a Kokatat Gore-Tex Front-Entry Drysuit,
or an Arc'Teryx Bora 95 - Pack or a Novara Bonanza AL 2000 Bike?
Just to name a few.
[Submit
News] [Return To Headlines]
Swedish developers Massive Entertainment was kind
enough to send a pair
of exclusive new screenshots of their 3D real time strategy game,
Ground Control to the boys at Eurogamer.
[Submit
News] [Return To Headlines]
Strike Force is a new upcoming
total conversion for Unreal Tournament. This conversion will offer new
maps and new weapons like the ever popular H&K MP5 and the AK47
(favorite terrorists weapon). Although there will be a free beta, the
final version will be a commercial release. No doubt this is aimed at
the Counter-Strike fans. Gamespot posted some new shots from the
conversion, which are looking very sweet.
[Submit
News] [Return To Headlines]
News
Headlines For Sunday 19th March 2000 |
Internet
News |
And now for something completely different...
It's got no 3D acceleration, no tri-linearly filtered environmental
bump-mapping, and the only killing you do is of the "making
a" variety. Yes, it's .. Wall Street Tycoon, a stock market sim
featuring both single player missions and a massively multiplayer
component that lets players compete over the internet, using real
up-to-the-minute share prices from around the world. Check EuroGamer's
preview for the full scoop
[Submit
News] [Return To Headlines]
Matt Buris at 3DGPU has done up
an interview with Chris Holden who is an artist at game developer
company, 4D Rulers. Here's a snippet.
As
a texture artist, can you say if Gore will be supporting pain skins?
If so, how many?
Gore
will have damage that shows on characters, but it will be something
with more control than a pain skin. Pain skins are great, but they
do not show locational damage with the accuracy that we want to see.
[Submit
News] [Return To Headlines]
News
Headlines For Saturday 18th March 2000 |
Internet
News |
Gamefan put an article about the
newly announced Star Wars Online RPG. They speculate about the
possibilities of such a game and more.
The big question on everyone’s
mind is, can they pull it off? I mean, EverQuest is an
amazing game, but it’s only one fantasy world. In Star Wars
Online, players expect much more. They want to own ships, travel
to new systems and play the roles of their favorite stars from the
movies. Ever dream of joining the Imperial Navy and serve aboard a
Star Destroyer? How about living the life of a bounty hunter,
donning a full suit of Mandelorian (think Boba Fett) combat armor
and scouring the galaxy for the New Republic’s most wanted? Or
even becoming a master of The Force in an eternal battle of good
versus evil?
[Submit
News] [Return To Headlines]
Have you seen any or all of those
great demos, that Microsoft used to show of their X-BOX at GDC? They
where very impressive. The demos where made by a company called
Pipeworks Software. GA Sorce had the chance to interview Phil Cowles,
Director of Business Development for Pipeworks Software.
What's it like working with
Microsoft?
It has been fantastic. As far as
the demos, the design concept directions were cleared with MS. MS
set us free to create and develop until the projects were almost
done. Their only requirement was to make truly unique demos that
showed the power of the X-Box.
At the end of the projects, MS
came back with specific requests for changes they wanted. For
example, 4 days prior to GDC they requested the butterfly numbers to
be doubled to maximize the effect. It was an incredible opportunity
to see how we could push the envelope on the X-Box hardware.
[Submit
News] [Return To Headlines]
Daily Radar has taken a look at
some of Imperial units from LucasArts' upcoming game, Star Wars Force
Commander. They got some nice animations to go along with each unit.
Speeder Bike
Similar to the Rebel swoop, the speeder bike differs in that it can
carry two Stormtroopers instead of just one and it offers some
offensive capability. Much like the Rebel swoop, riders on a speeder
bike must dismount before attacking with their rifles. They don't
quite have the speed of the swoop, but the addition of the
front-mounted laser can make it a devastating anti-infantry unit,
especially when used in groups.
[Submit
News] [Return To Headlines]
News
Headlines For Thursday 16th March 2000 |
Internet
News |
LucasArts, Verant and Sony Online
Entertainment has ventured together on an upcoming massively
multiplayer online RPG. Here's a snippet from the press release.
LucasArts Entertainment Company
LLC announced today it will partner with Verant Interactive Inc. and
Sony Online Entertainment to create the first massively multiplayer
Star Wars online role-playing game. Expected to release in 2001, the
title will immerse thousands of game players into the classic Star
Wars universe. Gameplay will feature a unique combination of combat,
specialized missions, and daring quests.
[Submit
News] [Return To Headlines]
Up today on EuroGamer is our review of "Tzar:
Burden Of The Crown", a real time strategy game that borrows
rather heavily from Age of Empires, but with more of a fantasy
slant...
Infinite Loop seem to have set out
to clone Age of Empires II, but
failed miserably somewhere along the line. The units and buildings
on offer are eerily similar, but lacking the wider variety and
meticulous play balancing that made Age of Empires II so much fun.
[Submit
News] [Return To Headlines]
The guys at Gamespot has taken a
look at Crimson Skies, an upcoming flight combat-sim from Microsoft.
The is set in a different reality, witch means that everything is a
little "twisted".
The Untied State of America
The Crimson Skies universe starts with the historical events that
occurred in the US in the 1920s and suggests a few fascinating and
reasonably plausible "what if?" changes. What if, the
Crimson Skies universe asks, the push for Prohibition had become a
virulent fight over state vs. federal power and had failed,
resulting in a weakened union and a heightened spirit of
regionalism? What if some states then became "Prohibition
states," outlawing alcohol, closing their borders to stop
alcohol trafficking, and getting into squabbles with neighboring
non-Prohibition states? What if the flu epidemic of 1918 has
returned in 1927 in a nastier form, and the resulting plague
mentality had bolstered the spirit of isolationism? Finally, what if
the stock market didn't crash in 1929?
[Submit
News] [Return To Headlines]
News
Headlines For Monday 13th March 2000 |
Internet
News |
Gamespot updated their Warcraft III preview with
info on some changes made since their last preview.
All
games undergo significant changes during their development cycle. So
it's no surprise that some of the features we talked about in our
first preview of Warcraft III late last year have changed. After we
talked to Rob Pardo, lead designer of Warcraft III, a few days ago,
we learned that the game would continue to have many role-playing
elements, such as heroes, interactive environments, a seamless
world, story-driven gameplay, quests, and experience for heroes.
However, a change in direction now lets Blizzard add more strategy
elements that were absent in the original design, such as scrolling,
free-form building, and possibly even expansion-building, and a more
elaborate resource model.
[Submit
News] [Return To Headlines]
Apparently the boys & girls at Ion Storm had
some spare time to work on their Daikatana website recently. They gave
it a complete makeover, including new shots and info about the game.
Welcome to the newly redesigned
Daikatana.com. With Daikatana set to hit shelves in the next few
weeks, we've reworked the menu to include sections for add on maps,
multiplayer mode descriptions and more. Check back here often for
all the latest information, as well as a soon to be released
Daikatana trailer. We're always interested in what you'd like to see
here, so feel free to contact us at web@ionstorm.com,
and give us your thoughts.
[Submit
News] [Return To Headlines]
GA Source has scored some new
shots from Strategy First's upcoming 3D space strategy game, O.R.B.
(Off world Resource Base). They even got a nice little description for
every shot.
[Submit
News] [Return To Headlines]
News
Headlines For Thursday 9th March 2000 |
Internet
News |
Smirnoff over at ModGamer
sends word that they put up an interview with Gooseman, Project leader
of the HL: Counter-Strike mod. What's that got to do with Wham (yes
the pop group)? Well you'll just have to read the interview to find
out.
Pyro : What other mods/software
have you written previous to Counterstrike?
ML : I was involved with AQ2 and
Navy SEALS Quake1
Pyro : What tips would you give
to anyone planning on writing a mod?
ML : I believe in releasing
playable versions as early as possible to get a feel for what needs
to be changed. That's why I released BETA versions every so often.
[Submit
News] [Return To Headlines]
GA Source got 4 new screenshots
up from LucasArts' upcoming 3D RTS, Force Commander. The game has gone
gold and is expected out in the U.S. and Canada around March 20th.
[Submit
News] [Return To Headlines]
Starlancer is a new space-battle
game which is being developed by Warthog/Digital Anvil, and published
by Microsoft. The game is said to bee a lot like Wingcommander.
Starlancer
begins with an epic FMV sequence that sets the scene of Solar System
war, between colonists who for some reason still hold on to their
Earth-bound countries of origin. It's the Russians, under the
sinister moniker of the "Eastern Coalition", versus the
rest of the world, who are naturally allied together under the
"Western Alliance". Its funny to imagine the entire
remainder of the world being happy to consider themselves
"Western". So it's hamburgers for everyone, shut up and
eat it, in the Western Alliance Navy. The Coalition was on the verge
of signing a peace treaty, before suddenly launching multiple
surprise attacks on populated planets and space stations, killing
millions and debastabilising the foundation of the Alliance military
machine. A call is sent out to civillians to volunteer for service
as pilots… which is where you come in. Naturally, you will surpass
all expectations and rise through the ranks, shaming the aces and
taking down entire squadrons single-handedly.
[Submit
News] [Return To Headlines]
News
Headlines For Wednesday 8th March 2000 |
Internet
News |
Game-Over.net has posted a review
of Westwood's recently released add-on for Tiberian Sun, Firestorm.
This add-on adds new units, maps and more. Here's a peek at the new
units added.
Nod units:
[Submit
News] [Return To Headlines]
Paul Jordan has released his new
Quake 3 Camera. With this baby you can view Quake 3 matches or demos
in cool third person views. He also got some screenshots up, wich
shows Quake 3 Camera in action. Download
it Quake 3 Camera.
Submit
News] [Return To Headlines]
GA Source has posted 12 new
screenshots from Activision's upcoming Star Trek online RPG, Conquest
Online. The game is to be turn based.
Submit
News] [Return To Headlines]
News
Headlines For Tuesday 7th March 2000 |
Internet
News |
Creature Labs has announced a new
upcoming game called Beasts. The game is based on the legend of the
Abominable Snowman or Yeti.
"Beasts" boasts
breathtaking 3D environments inhabited by Yeti - truly individual
creatures who think and act for themselves thanks to the company's
innovative technology. "Beasts" will be the company's
first fully 3D title and is provisionally scheduled for release in
Q2 2001.
Says Howard Newmark, Creature
Labs' Publishing Director, "Beasts is going to be a major
release both for artificial intelligence computer gaming and real
time strategy games."
[Submit
News] [Return To Headlines]
It seems that Codemasters USA is
having financial troubles. They have announced that development
of all stand-alone games have been cancelled, including Navy SEALs and
Babylon 5. Also Codemasters are cutting their staff by around 20
employees.
[Submit
News] [Return To Headlines]
News
Headlines For Monday 6th March 2000 |
Internet
News |
Gamespot has done up a review of
Cavedog's latest add-on for Total Annihilation: Kingdoms, subtitled
The Iron Plague. They seem to think it's money
well spent.
You get quite a bit for the game's
$20 price tag: You get the 2.0 game-engine upgrade patch for
Kingdoms itself, along with all the new units and battle maps that
Cavedog made available for Kingdoms on its site since the game was
released. You also get a brand-new fifth civilization to play, which
brings with it all the units, strategies, and challenges of having
an entirely new playable faction in the game.
[Submit
News] [Return To Headlines]
Firingsquad has written up their
coverage of Microsoft's recently held Gamestock 2000. They
take a look at upcoming games like Motocross Madness 2, Midtown
Madness 2 and Loose Cannon.
As promised, we have full coverage
of last week's Gamestock event at Microsoft. Every game in their
2000 lineup is covered in this article, along with their 3 new
hardware pieces - a new RTS controller, the second generation force
feedback joystick, and a voice over net hardware/software package
that should work great for those of you in clans and who compete
over the net competitively. Microsoft's 2000 lineup of games is very
strong across the board - everything from action RPG to flight
simulator, to action, to RTS, to sports and space combat. MS is
clearly a major player in the game publishing market now.
[Submit
News] [Return To Headlines]
SimHQ has posted 40+ new
screenshots from Red Storm's upcoming Urban Operations mission pack
for Rainbow Six: Rogue Spear. These shots show some multiplayer
action.
We've
had pretty good response to the first batch of shots we posted, so
by popular demand, here are some new ones, this time focusing on the
multiplayer maps, which can be played in single player mode as
well...we like playing Terrorist Hunt games on the multiplayer maps
a lot! We've also included some shots from the newly-redone
original Rainbow Six stealth missions.
[Submit
News] [Return To Headlines]
News
Headlines For Saturday 4nd March 2000 |
Internet
News |
GA Source has got the low-down on
an upcoming RPG from Mythic Entertainment (Spellbinder). Entitled Dark
Age of Camelot, this massively multiplayer RPG is set for release in
Q1 2001.
Engine Details
We are using some of
Spellbinder's code base as the basis for Camelot's 3D engine and
client/server model. The engine is extremely flexible - objects will
be able to be created on-the-fly during gameplay, allowing GMs to
create vendors and special objects without requiring a patch.
Weather effects will be built-in to the engine, and we will be able
to add zones (and enhance existing ones) with just a patch.
-Matt Firor, Producer
[Submit
News] [Return To Headlines]
Incite Games has posted a new
video promoting the upcoming 3D RTS Ground Control from Massive. The
video is available in Mpeg's of 3MB and 8MB. Also AGN3D converted the
Mpeg's into to smaller
(1.5MB) versions.
[Submit
News] [Return To Headlines]
News
Headlines For Thursday 2nd March 2000 |
Internet
News |
Evil Avatar has posted some new
screenshots from Microsoft's upcoming Combat Flight Simulator 2. The
game is definitely
looking very sweet.
[Submit
News] [Return To Headlines]
We have probably all seen the
movie Starship Troopers. Some liked it, and others didn't. Well
Micropose liked it enough to make a game about it. Gamespot scored
some info about the game along with 15 screenshots.
MicroProse's new Starship Troopers
takes place a few years after the events that unfold in the movie of
the same name. Encased in a suit of powered battle armour, players
will drop into a hot location and be required to accomplish certain
mission goals before being evacuated back to the mother ship. Better
still, the missions and mission objectives are generated by a
dynamic mission generator that moulds itself to player's individual
level of skill and their specific play style. As the player
progresses through the game, they will be honoured with various
awards and promotions that will eventually give them command of a
group of troops. Expected sometime in the winter of 1998 but due for
release in April 2000, Starship Troopers will also feature a
multiplayer capability that will enable up to 25 players to compete
or cooperate in huge battles.
[Submit
News] [Return To Headlines]
More screenshots today. Commandos
from Pyro really kicked some serious but. Now Pyro is working on a
sequel called Commandos 2 (you would never have guessed right?).
While over at Gamespot i noticed that they have some new screenshots
from the upcoming sequel. Let me just say it know. The graphics are
looking extremely gorgeous.
Pyro's handful of exceptional men
are set to wreak even more havoc among Axis forces in Commandos 2,
the sequel to real-time strategy hit Commandos: Behind Enemy Lines.
The squad has 12 single-player missions lined up across Europe,
Asia, the Pacific and even China, and two new members to help
achieve its goals. There's even a mission set in an authentically
detailedversion of prisoner-of-war camp Colditz, which should prove
a real test of ingenuity for the unfortunate commandos imprisoned
there. The Bridge over the River Kwai beckons too, for veteran
players who can do more than whistle Colonel Bogey...
[Submit
News] [Return To Headlines]
News
Headlines For Wednesday 1st March 2000 |
Internet
News |
Most RPG fans probably know or at
least heard about Fallout. The three designers who worked on Fallout 1
and 2 started their own company called Troika. They are currently
working on a new RPG called Arcanum. Gamespot has done up a preview of
it.
Dwarves With Guns
For their first project,
Troika wanted to move away from Fallout's futuristic setting and
create a classic fantasy RPG instead. But, just as the designers did
with Fallout, they've added a twist: It's a fantasy world that's
gone through an industrial revolution. Thus, though you'll still see
all of your favorite Tolkienesque characters - gnomes, elves, ogres,
halflings, and so on - you'll now have industrial-age weapons and
machinery along with your arrows and spells. Now, dragons must share
airspace with World War I-style zeppelins.
[Submit
News] [Return To Headlines]
Eurogamer has taken a look at
Gunlok, an upcoming action RPG from British developer Rebellion. They
also have some comments from Jason Kingsley, co-founder of Rebellion.
Gunlok is a futuristic action RPG,
set in a world ravaged by
war and ruled by cyborgs, its resources plundered by massive
corporations and the only hope for the future a small group of
sentient robots...
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