The following are changes made and issues resolved since driver version 81.87
Single GPU Issues
- GeForce 7800 GT/GTX, GeForce 6800: Corruption of Widescreen
great shot playback mode is corrupt with AFR2 mode set in Tiger
Woods 2006.
- GeForce 7800 GTX/GT: Running OpenGL Games after Direct3D
hangs the system.
- GeForce 6800: Incorrect rendering in Half Life 2 Lost Coast / Day of
Defeat.
- GeForce 6 Series: With the latest FarCry 1.33 patch, HDR mode may
not work.
This is an issue with the application, and will be fixed in the next patch for
the game.
- Quadro FX 1300, Quadro FX 3400: Using GLSL
gl_ModelViewMatrixInverse generates warnings.
- GeForce FX 5950 Ultra: Battlefield 2 intermittently fails to show fog
on some distant objects.
- GeForce4 Ti, GeForce FX 5600: Java applications crash upon exiting.
SLI Related Issues
- GeForce 7800 GTX, SLI:The PrintScreen function does not capture 8xS
AA, 8x SLI AA, and 16xS SLI AA correctly in Half-Life 2
- GeForce 7800 GTX/GT, SLI: Halo hangs after playing for a few
minutes.
- GeForce 7800 GTX/GT, SLI: Flat Out hangs or causes a system reboot
when launched with SLI enabled.
NVIDIA ForceWare Version: 81.94 (x64) | NVIDIA ForceWare Version: 81.94 (Go 7800 GTX)
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