Microsoft's
Chromeffects coming out afterall
Microsoft's problem-plagued Chromeffects multimedia
technology is headed to market after all--in bits and pieces, CNET News.com has
learned.
As reported last month, Microsoft
decided to delay indefinitely the release of Chromeffects 1.0, which is designed
to bring to ordinary Web sites the type of high-powered Direct
X graphics and animation normally found in gaming environments. The release
had been slated for Christmas. A software development kit was announced in July and released the
following month.
Microsoft scaled back its plans after developers raised a chorus of protest
over the technology's noncompliance with numerous Web standards and its
implementation of various technologies. These include the World Wide Web Consortium's Document
Object Model, HTML+TIME, and XQL, along with improved support for
data visualization technologies and better 3D hardware device drivers.
Microsoft now intends to release various components of Chromeffects
piecemeal, according to a source familiar with Redmond's plans. But while
developers using the technologies may be pleased to be getting them sooner
rather than later, they may find that implementing Chromeffects in parts will be
more difficult than it would have been in a complete package.
Microsoft will include DirectAnimation, DXTransform, and HTML+TIME in a
technology update to the company's Internet Explorer 5 browser, which is
currently in beta; and in the release
of Windows 2000 Professional, which is due out next year.
DirectAnimation is a subsystem of Chromeffects that describes how animated
elements interact. For instance, a developer could use DirectAnimation to bounce
a virtual ball against a wall and then back toward the viewer.
DXTransform, to be integrated with DirectAnimation, governs the user of
special effects-like explosions.
The crucial missing piece of Chromeffects--and what promised to
make this technology available to a mass audience of Web designers--is a
high-level set of XML tags
that would have facilitated the implementation of the animation technologies.
Now developers will have to drill down to a layer of Java
programming in Chromeffects content in order to make it run on DirectAnimation.
The missing XML tags will ship at some point after the release of Windows
2000.
In the meantime, in order to ease the programming pain, Microsoft plans to
offer classes in DirectAnimation, beginning this month, for partners
implementing Chromeffects.
Among the wider audience
of Web
developers, the anticipated arrival of Chromeffects has not generated much
excitement. But the decision to release Chromeffects' underlying technologies is
welcome news to those partners who began implementing the technology when it was
introduced this summer.
Some programmers have lauded Microsoft's decision to delay Chromeffects as a
responsible reaction to developer discontent. At a panel discussion last night that
included members of the Web Standards
Project, the Association of Web
Professionals, Microsoft, Netcape
Communications, and Wired Digital, the
withdrawal of Chromeffects was hailed as a victory for a developer community
that is increasingly intolerant of partial standards compliance.
Source: C|Net
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